308693 | CF1558F. Strange Sort | 0 | 0 | 0.000% |
308706 | CF1560F2. Nearest Beautiful Number (hard version) | 0 | 0 | 0.000% |
308707 | CF1561A. Simply Strange Sort | 0 | 0 | 0.000% |
308708 | CF1561B. Charmed by the Game | 0 | 0 | 0.000% |
308709 | CF1561C. Deep Down Below | 0 | 0 | 0.000% |
308710 | CF1561D1. Up the Strip (simplified version) | 0 | 0 | 0.000% |
308711 | CF1561D2. Up the Strip | 0 | 0 | 0.000% |
308712 | CF1561E. Bottom-Tier Reversals | 0 | 0 | 0.000% |
308713 | CF1561F. Top-Notch Insertions | 0 | 0 | 0.000% |
308721 | CF1563A. Charmed by the Game | 0 | 0 | 0.000% |
308722 | CF1563B. Up the Strip | 0 | 0 | 0.000% |
308723 | CF1563C. Bottom-Tier Reversals | 0 | 0 | 0.000% |
308724 | CF1563D. Top-Notch Insertions | 0 | 0 | 0.000% |
308725 | CF1563E. Down Below | 0 | 0 | 0.000% |
308726 | CF1563F. Strange Sort | 0 | 0 | 0.000% |
308796 | CF1575L. Longest Array Deconstruction | 0 | 0 | 0.000% |
308798 | CF1576A. Communication Routing Challenge | 0 | 0 | 0.000% |
308902 | CF1593F. Red-Black Number | 0 | 0 | 0.000% |
308965 | CF1605D. Treelabeling | 0 | 0 | 0.000% |
308972 | CF1606E. Arena | 0 | 0 | 0.000% |
308989 | CF1609A. Divide and Multiply | 0 | 0 | 0.000% |
308990 | CF1609B. William the Vigilant | 0 | 0 | 0.000% |
308991 | CF1609C. Complex Market Analysis | 0 | 0 | 0.000% |
308992 | CF1609D. Social Network | 0 | 0 | 0.000% |
308993 | CF1609E. William The Oblivious | 0 | 0 | 0.000% |
308994 | CF1609F. Interesting Sections | 0 | 0 | 0.000% |
308995 | CF1609G. A Stroll Around the Matrix | 0 | 0 | 0.000% |
308996 | CF1609H. Pushing Robots | 0 | 0 | 0.000% |
309030 | CF1614D1. Divan and Kostomuksha (easy version) | 0 | 0 | 0.000% |
309041 | CF1616A. Integer Diversity | 0 | 0 | 0.000% |
309042 | CF1616B. Mirror in the String | 0 | 0 | 0.000% |
309043 | CF1616C. Representative Edges | 0 | 0 | 0.000% |
309044 | CF1616D. Keep the Average High | 0 | 0 | 0.000% |
309045 | CF1616E. Lexicographically Small Enough | 0 | 0 | 0.000% |
309046 | CF1616F. Tricolor Triangles | 0 | 0 | 0.000% |
309047 | CF1616G. Just Add an Edge | 0 | 0 | 0.000% |
309048 | CF1616H. Keep XOR Low | 0 | 0 | 0.000% |
309077 | CF1621A. Stable Arrangement of Rooks | 0 | 0 | 0.000% |
309078 | CF1621B. Integers Shop | 0 | 0 | 0.000% |
309079 | CF1621C. Hidden Permutations | 0 | 0 | 0.000% |
309080 | CF1621D. The Winter Hike | 0 | 0 | 0.000% |
309081 | CF1621E. New School | 0 | 0 | 0.000% |
309082 | CF1621F. Strange Instructions | 0 | 0 | 0.000% |
309083 | CF1621G. Weighted Increasing Subsequences | 0 | 0 | 0.000% |
309084 | CF1621H. Trains and Airplanes | 0 | 0 | 0.000% |
309085 | CF1621I. Two Sequences | 0 | 0 | 0.000% |
309110 | CF1626A. Equidistant Letters | 0 | 0 | 0.000% |
309111 | CF1626B. Minor Reduction | 0 | 0 | 0.000% |
309112 | CF1626C. Monsters And Spells | 0 | 0 | 0.000% |
309113 | CF1626D. Martial Arts Tournament | 0 | 0 | 0.000% |
309114 | CF1626E. Black and White Tree | 0 | 0 | 0.000% |
309115 | CF1626F. A Random Code Problem | 0 | 0 | 0.000% |
309125 | CF1628D1. Game on Sum (Easy Version) | 0 | 0 | 0.000% |
309134 | CF1629F1. Game on Sum (Easy Version) | 0 | 0 | 0.000% |
309176 | CF1637E. Best Pair | 0 | 0 | 0.000% |
309253 | CF1650G. Counting Shortcuts | 0 | 0 | 0.000% |
309263 | CF1652D. Potion Brewing Class | 0 | 0 | 0.000% |
309270 | CF1654D. Potion Brewing Class | 0 | 0 | 0.000% |
309309 | CF1660F2. Promising String (hard version) | 0 | 12 | 0.000% |
309316 | CF1662A. Organizing SWERC | 0 | 0 | 0.000% |
309317 | CF1662B. Toys | 0 | 0 | 0.000% |
309318 | CF1662C. European Trip | 0 | 0 | 0.000% |
309319 | CF1662D. Evolution of Weasels | 0 | 0 | 0.000% |
309320 | CF1662E. Round Table | 0 | 0 | 0.000% |
309321 | CF1662F. Antennas | 0 | 0 | 0.000% |
309322 | CF1662G. Gastronomic Event | 0 | 0 | 0.000% |
309323 | CF1662H. Boundary | 0 | 0 | 0.000% |
309324 | CF1662I. Ice Cream Shop | 0 | 0 | 0.000% |
309325 | CF1662J. Training Camp | 0 | 0 | 0.000% |
309326 | CF1662K. Pandemic Restrictions | 0 | 0 | 0.000% |
309327 | CF1662L. Il Derby della Madonnina | 0 | 0 | 0.000% |
309328 | CF1662M. Bottle Arrangements | 0 | 0 | 0.000% |
309329 | CF1662N. Drone Photo | 0 | 0 | 0.000% |
309330 | CF1662O. Circular Maze | 0 | 0 | 0.000% |
309344 | CF1666A. Admissible Map | 0 | 0 | 0.000% |
309345 | CF1666B. Budget Distribution | 0 | 0 | 0.000% |
309346 | CF1666C. Connect the Points | 0 | 0 | 0.000% |
309347 | CF1666D. Deletive Editing | 0 | 0 | 0.000% |
309348 | CF1666E. Even Split | 0 | 0 | 0.000% |
309349 | CF1666F. Fancy Stack | 0 | 0 | 0.000% |
309352 | CF1666I. Interactive Treasure Hunt | 0 | 0 | 0.000% |
309353 | CF1666J. Job Lookup | 0 | 0 | 0.000% |
309354 | CF1666K. Kingdom Partition | 0 | 0 | 0.000% |
309355 | CF1666L. Labyrinth | 0 | 0 | 0.000% |
309357 | CF1667B. Optimal Partition | 0 | 0 | 0.000% |
309365 | CF1668D. Optimal Partition | 0 | 0 | 0.000% |
309468 | CF1684E. MEX vs DIFF | 0 | 0 | 0.000% |
309540 | CF1696A. NIT orz! | 0 | 0 | 0.000% |
309541 | CF1696B. NIT Destroys the Universe | 0 | 0 | 0.000% |
309542 | CF1696C. Fishingprince Plays With Array | 0 | 0 | 0.000% |
309543 | CF1696D. Permutation Graph | 0 | 0 | 0.000% |
309544 | CF1696E. Placing Jinas | 0 | 0 | 0.000% |
309545 | CF1696F. Tree Recovery | 0 | 0 | 0.000% |
309546 | CF1696G. Fishingprince Plays With Array Again | 0 | 0 | 0.000% |
309547 | CF1696H. Maximum Product? | 0 | 0 | 0.000% |
309633 | CF1710B. Rain | 0 | 0 | 0.000% |
309640 | CF1711D. Rain | 0 | 0 | 0.000% |
309700 | CF1721A. Image | 0 | 0 | 0.000% |
309701 | CF1721B. Deadly Laser | 0 | 0 | 0.000% |
309702 | CF1721C. Min-Max Array Transformation | 0 | 0 | 0.000% |