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401100 | GYM100343 H Truth is in the... | 0 | 0 | 0.000% |
401101 | GYM100343 I Video on Demand | 0 | 0 | 0.000% |
401102 | GYM100343 J Wheels within Wheels | 0 | 0 | 0.000% |
401103 | GYM100345 A BibTeX | 0 | 0 | 0.000% |
401104 | GYM100345 B Signed Derangements | 0 | 0 | 0.000% |
401105 | GYM100345 C Electricity 2 | 0 | 0 | 0.000% |
401106 | GYM100345 D Currency Exchange | 0 | 0 | 0.000% |
401107 | GYM100345 E New Mayors | 0 | 0 | 0.000% |
401108 | GYM100345 F Sqrt Nim | 0 | 0 | 0.000% |
401109 | GYM100345 G Pulp Fiction | 0 | 0 | 0.000% |
401110 | GYM100345 H Settling the Universe Up | 0 | 0 | 0.000% |
401111 | GYM100345 I Segment Transformation | 0 | 0 | 0.000% |
401112 | GYM100345 J Zen Garden | 0 | 0 | 0.000% |
401113 | GYM100357 A Casino | 0 | 0 | 0.000% |
401114 | GYM100357 B Chip Reconstruction | 0 | 0 | 0.000% |
401115 | GYM100357 C Convex Hull | 0 | 0 | 0.000% |
401116 | GYM100357 D Discussions | 0 | 0 | 0.000% |
401117 | GYM100357 E Yet Another Game with Words | 0 | 0 | 0.000% |
401118 | GYM100357 F Merge | 0 | 0 | 0.000% |
401119 | GYM100357 G The Most Relevant Pattern | 0 | 0 | 0.000% |
401120 | GYM100357 H Straight or Flush | 0 | 0 | 0.000% |
401121 | GYM100357 I No Term Repetition Exactly One Satisfiability | 0 | 0 | 0.000% |
401122 | GYM100357 J Trading Game | 0 | 0 | 0.000% |
401123 | GYM100357 K Parse Tree | 0 | 0 | 0.000% |
401124 | GYM100363 A Aviation Reform | 0 | 0 | 0.000% |
401125 | GYM100363 B Busy Beavers | 0 | 0 | 0.000% |
401126 | GYM100363 C Center of the Universe | 0 | 0 | 0.000% |
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401130 | GYM100363 G Nim for Three | 0 | 0 | 0.000% |
401131 | GYM100363 H Expected Number of Points | 0 | 0 | 0.000% |
401132 | GYM100363 I Railroad Simulator | 0 | 0 | 0.000% |
401133 | GYM100363 J Subtrees | 0 | 0 | 0.000% |
401134 | GYM100365 A Three Colors | 0 | 0 | 0.000% |
401135 | GYM100365 B Antipalindromic Numbers | 0 | 0 | 0.000% |
401136 | GYM100365 C Arbitrage | 0 | 0 | 0.000% |
401137 | GYM100365 D Border Correlation | 0 | 0 | 0.000% |
401138 | GYM100365 E Chipmunks | 0 | 0 | 0.000% |
401139 | GYM100365 F Coins Game | 0 | 0 | 0.000% |
401140 | GYM100365 G Machine Learning | 0 | 0 | 0.000% |
401141 | GYM100365 H Peaks | 0 | 0 | 0.000% |
401142 | GYM100365 I Tour | 0 | 0 | 0.000% |
401143 | GYM100365 J The Wall | 0 | 0 | 0.000% |
401172 | GYM100374 A Who Calls the Crystal Maiden? (Junior) | 0 | 0 | 0.000% |
401192 | GYM100376 C Christmas gifts (Junior) | 0 | 0 | 0.000% |
401213 | GYM100379 E Addition in the Fibonacci number system | 0 | 0 | 0.000% |
401220 | GYM100379 L Game with a string | 0 | 0 | 0.000% |
401268 | GYM100380 M1 The Easiest Way is to Paint in Three Colors (subtask 1) | 0 | 0 | 0.000% |
401269 | GYM100380 M2 The Easiest Way is to Paint in Three Colors (subtask 2) | 0 | 0 | 0.000% |
401270 | GYM100380 M3 The Easiest Way is to Paint in Three Colors (subtask 3) | 0 | 0 | 0.000% |
401271 | GYM100380 M4 The Easiest Way is to Paint in Three Colors (subtask 4) | 0 | 0 | 0.000% |
401272 | GYM100380 M5 The Easiest Way is to Paint in Three Colors (subtask 5) | 0 | 0 | 0.000% |
401273 | GYM100380 M6 The Easiest Way is to Paint in Three Colors (subtask 6) | 0 | 0 | 0.000% |
401274 | GYM100380 M7 The Easiest Way is to Paint in Three Colors (subtask 7) | 0 | 0 | 0.000% |
401275 | GYM100380 M8 The Easiest Way is to Paint in Three Colors (subtask 8) | 0 | 0 | 0.000% |
401283 | GYM100380 O1 Almost bipartite beast (subtask 1) | 0 | 0 | 0.000% |
401284 | GYM100380 O2 Almost bipartite beast (subtask 2) | 0 | 0 | 0.000% |
401285 | GYM100380 O3 Almost bipartite beast (subtask 3) | 0 | 0 | 0.000% |
401307 | GYM100384 D Triangle Construction | 0 | 0 | 0.000% |
401309 | GYM100384 H String without repetitions | 0 | 0 | 0.000% |
401316 | GYM100384 V Stringangulation | 0 | 0 | 0.000% |
401319 | GYM100385 C Polygon Construction | 0 | 0 | 0.000% |
401321 | GYM100385 G String without repetitions | 0 | 0 | 0.000% |
401328 | GYM100385 U Stringangulation | 0 | 0 | 0.000% |
401330 | GYM100402 A Graph Theory | 0 | 0 | 0.000% |
401331 | GYM100402 B Minimal Matrix | 0 | 0 | 0.000% |
401332 | GYM100402 C Nothing on TV | 0 | 0 | 0.000% |
401333 | GYM100402 D Avoiding Partitions | 0 | 0 | 0.000% |
401334 | GYM100402 E Points and Lines | 0 | 0 | 0.000% |
401335 | GYM100402 F Reversing Prefixes | 0 | 0 | 0.000% |
401336 | GYM100402 G Inverse Range Minimum Query | 0 | 0 | 0.000% |
401337 | GYM100402 H Road Signs | 0 | 0 | 0.000% |
401338 | GYM100402 I Triangular Tiling | 0 | 0 | 0.000% |
401339 | GYM100402 J Wikipidia | 0 | 0 | 0.000% |
401340 | GYM100402 K XOR | 0 | 0 | 0.000% |
401341 | GYM100405 A Absurdistan Roads | 0 | 0 | 0.000% |
401342 | GYM100405 B Battle for Silver | 0 | 0 | 0.000% |
401343 | GYM100405 C Card Trick | 0 | 0 | 0.000% |
401344 | GYM100405 D Diagrams & Tableaux | 0 | 0 | 0.000% |
401345 | GYM100405 E Exponential Towers | 0 | 0 | 0.000% |
401346 | GYM100405 F First Date | 0 | 0 | 0.000% |
401347 | GYM100405 G Grachten | 0 | 0 | 0.000% |
401348 | GYM100405 H Highway of the Future | 0 | 0 | 0.000% |
401349 | GYM100405 I Infix to Prefix | 0 | 0 | 0.000% |
401350 | GYM100405 J Jingle Balls | 0 | 0 | 0.000% |
401351 | GYM100417 A 12:30PM | 0 | 0 | 0.000% |
401352 | GYM100417 B Blackjack | 0 | 0 | 0.000% |
401353 | GYM100417 C Spending Budget | 0 | 0 | 0.000% |
401354 | GYM100417 D Circuit Design | 0 | 0 | 0.000% |
401355 | GYM100417 E Strange Digits | 0 | 0 | 0.000% |
401356 | GYM100417 F Graph Factorization | 0 | 0 | 0.000% |
401357 | GYM100417 G Permutations | 0 | 0 | 0.000% |
401358 | GYM100417 H Robots' Art | 0 | 0 | 0.000% |
401359 | GYM100417 I Roof Skeleton | 0 | 0 | 0.000% |
401360 | GYM100417 J RSA | 0 | 0 | 0.000% |
401363 | GYM100418 C Substrings | 0 | 0 | 0.000% |
401367 | GYM100418 G String generator 2 | 0 | 0 | 0.000% |
401372 | GYM100425 A Luggage Distribution | 0 | 0 | 0.000% |