300009 | CF3C. Tic-tac-toe | 0 | 1 | 0.000% |
300027 | CF7C. Line | 0 | 0 | 0.000% |
300066 | CF15B. Laser | 0 | 0 | 0.000% |
300072 | CF16C. Monitor | 0 | 0 | 0.000% |
300109 | CF24C. Sequence of points | 0 | 0 | 0.000% |
300139 | CF30C. Shooting Gallery | 0 | 5 | 0.000% |
300153 | CF33B. String Problem | 0 | 0 | 0.000% |
300154 | CF33C. Wonderful Randomized Sum | 0 | 0 | 0.000% |
300173 | CF37B. Computer Game | 0 | 0 | 0.000% |
300219 | CF44D. Hyperdrive | 0 | 0 | 0.000% |
300235 | CF45J. Planting Trees | 0 | 0 | 0.000% |
300259 | CF49D. Game | 0 | 0 | 0.000% |
300268 | CF51C. Three Base Stations | 0 | 0 | 0.000% |
300281 | CF54B. Cutting Jigsaw Puzzle | 0 | 0 | 0.000% |
300302 | CF58C. Trees | 0 | 0 | 0.000% |
300318 | CF61D. Eternal Victory | 0 | 0 | 0.000% |
300321 | CF62B. Tyndex.Brome | 0 | 0 | 0.000% |
300333 | CF64D. Presents | 0 | 0 | 0.000% |
300334 | CF64E. Prime Segment | 0 | 0 | 0.000% |
300339 | CF65A. Harry Potter and Three Spells | 0 | 0 | 0.000% |
300346 | CF66C. Petya and File System | 0 | 0 | 0.000% |
300349 | CF67A. Partial Teacher | 0 | 1 | 0.000% |
300350 | CF67B. Restoration of the Permutation | 0 | 0 | 0.000% |
300363 | CF69E. Subsegments | 0 | 0 | 0.000% |
300374 | CF72A. Goshtasp, Vishtasp and Eidi | 0 | 0 | 0.000% |
300378 | CF72E. Ali goes shopping | 0 | 0 | 0.000% |
300385 | CF73C. LionAge II | 0 | 0 | 0.000% |
300406 | CF77B. Falling Anvils | 0 | 0 | 0.000% |
300417 | CF79C. Beaver | 0 | 0 | 0.000% |
300423 | CF80D. Falling Anvils | 0 | 0 | 0.000% |
300436 | CF83B. Doctor | 0 | 0 | 0.000% |
300443 | CF84D. Doctor | 0 | 0 | 0.000% |
300446 | CF85B. Embassy Queue | 0 | 0 | 0.000% |
300456 | CF87B. Vasya and Types | 0 | 0 | 0.000% |
300463 | CF88D. Vasya and Types | 0 | 0 | 0.000% |
300465 | CF89A. Robbery | 0 | 0 | 0.000% |
300472 | CF90C. Robbery | 0 | 0 | 0.000% |
300496 | CF95B. Lucky Numbers | 0 | 0 | 0.000% |
300525 | CF100F. Polynom | 0 | 0 | 0.000% |
300526 | CF100G. Name the album | 0 | 0 | 0.000% |
300551 | CF105B. Dark Assembly | 0 | 0 | 0.000% |
300611 | CF117B. Very Interesting Game | 0 | 0 | 0.000% |
300631 | CF120G. Boom | 0 | 0 | 0.000% |
300632 | CF120H. Brevity is Soul of Wit | 0 | 0 | 0.000% |
300646 | CF123B. Squares | 0 | 0 | 0.000% |
300653 | CF124D. Squares | 0 | 0 | 0.000% |
300689 | CF130J. Date calculation | 0 | 0 | 0.000% |
300698 | CF132C. Logo Turtle | 0 | 1 | 0.000% |
300705 | CF133E. Logo Turtle | 0 | 0 | 0.000% |
300738 | CF140B. New Year Cards | 0 | 0 | 0.000% |
300739 | CF140C. New Year Snowmen | 0 | 0 | 0.000% |
300740 | CF140D. New Year Contest | 0 | 0 | 0.000% |
300745 | CF141C. Queue | 0 | 0 | 0.000% |
300749 | CF142B. Help General | 0 | 0 | 0.000% |
300756 | CF143D. Help General | 0 | 0 | 0.000% |
300764 | CF145B. Lucky Number 2 | 0 | 0 | 0.000% |
300771 | CF146D. Lucky Number 2 | 0 | 0 | 0.000% |
300778 | CF148D. Bag of mice | 0 | 0 | 0.000% |
300801 | CF153B. Binary notation | 0 | 0 | 0.000% |
300843 | CF161D. Distance in Tree | 0 | 0 | 0.000% |
300846 | CF162B. Binary notation | 0 | 0 | 0.000% |
300847 | CF162C. Prime factorization | 0 | 0 | 0.000% |
300849 | CF162E. HQ9+ | 0 | 0 | 0.000% |
300850 | CF162F. Factorial zeros | 0 | 0 | 0.000% |
300852 | CF162H. Alternating case | 0 | 0 | 0.000% |
300854 | CF162J. Brackets | 0 | 0 | 0.000% |
300876 | CF167B. Wizards and Huge Prize | 0 | 1 | 0.000% |
300883 | CF168D. Wizards and Huge Prize | 0 | 0 | 0.000% |
300905 | CF173B. Chamber of Secrets | 0 | 0 | 0.000% |
300911 | CF174C. Range Increments | 0 | 0 | 0.000% |
300935 | CF177F1. Script Generation | 0 | 0 | 0.000% |
300944 | CF178B3. Greedy Merchants | 0 | 0 | 0.000% |
300954 | CF178F1. Representative Sampling | 0 | 0 | 0.000% |
300957 | CF180A. Defragmentation | 0 | 0 | 0.000% |
300961 | CF180E. Cubes | 0 | 0 | 0.000% |
300972 | CF182E. Wooden Fence | 0 | 0 | 0.000% |
300979 | CF185B. Mushroom Scientists | 0 | 0 | 0.000% |
300986 | CF186D. Mushroom Scientists | 0 | 0 | 0.000% |
300989 | CF187B. AlgoRace | 0 | 0 | 0.000% |
301000 | CF188H. Stack | 0 | 0 | 0.000% |
301004 | CF189D. AlgoRace | 0 | 0 | 0.000% |
301007 | CF190B. Surrounded | 0 | 0 | 0.000% |
301033 | CF195C. Try and Catch | 0 | 0 | 0.000% |
301058 | CF200C. Football Championship | 0 | 0 | 0.000% |
301059 | CF200D. Programming Language | 0 | 0 | 0.000% |
301062 | CF201B. Guess That Car! | 0 | 0 | 0.000% |
301069 | CF202D. Guess That Car! | 0 | 0 | 0.000% |
301087 | CF206A2. Beaver's Calculator 1.0 | 0 | 0 | 0.000% |
301095 | CF206D1. The Beaver's Problem - 3 | 0 | 0 | 0.000% |
301104 | CF206D9. The Beaver's Problem - 3 | 0 | 0 | 0.000% |
301106 | CF207A2. Beaver's Calculator 1.0 | 0 | 0 | 0.000% |
301114 | CF207D1. The Beaver's Problem - 3 | 0 | 0 | 0.000% |
301123 | CF207D9. The Beaver's Problem - 3 | 0 | 0 | 0.000% |
301159 | CF216C. Hiring Staff | 0 | 0 | 0.000% |
301178 | CF220B. Little Elephant and Array | 0 | 0 | 0.000% |
301185 | CF221D. Little Elephant and Array | 0 | 0 | 0.000% |
301189 | CF222C. Reducing Fractions | 0 | 0 | 0.000% |
301252 | CF234F. Fence | 0 | 0 | 0.000% |
301271 | CF238B. Boring Partition | 0 | 0 | 0.000% |
301278 | CF239D. Boring Partition | 0 | 0 | 0.000% |