1267 | NOIP2006:明明的随机数 | 254 | 422 | 60.190% |
1268 | NOIP2006:开心的金明 | 128 | 163 | 78.528% |
1269 | NOIP2006:Jam的计数法 | 31 | 34 | 91.176% |
1270 | NOIP2006:数列 | 39 | 50 | 78.000% |
1271 | NOIP2006:能量项链 | 58 | 70 | 82.857% |
1272 | NOIP2006:金明的预算方案 | 80 | 201 | 39.801% |
1273 | NOIP2006:作业调度方案 | 9 | 10 | 90.000% |
1274 | NOIP2006:2k进制数 | 17 | 26 | 65.385% |
1486 | 1.1-06:空格分隔输出 | 698 | 1735 | 40.231% |
1496 | 1.2-06:浮点数向零舍入 | 924 | 1407 | 65.672% |
1506 | 1.3-06:甲流疫情死亡率 | 699 | 1054 | 66.319% |
1516 | 1.3-16:计算线段长度 | 247 | 409 | 60.391% |
1526 | 1.4-06:判断是否为两位数 | 1028 | 1714 | 59.977% |
1536 | 1.4-16:三角形判断 | 587 | 1027 | 57.157% |
1547 | 1.5-06:整数序列的元素最大跨度值 | 359 | 562 | 63.879% |
1557 | 1.5-16:买房子 | 175 | 390 | 44.872% |
1567 | 1.5-26:统计满足条件的4位数个数 | 225 | 289 | 77.855% |
1577 | 1.5-36:计算多项式的值 | 243 | 618 | 39.320% |
1592 | 1.6-06:校门外的树 | 467 | 750 | 62.267% |
1607 | 1.7-06:合法 C 标识符 | 0 | 0 | 0.000% |
1642 | 1.8-06:图像相似度 | 0 | 0 | 0.000% |
1692 | 1.11-06:月度开销 | 88 | 206 | 42.718% |
1763 | 2.1-1816:拨钟问题 | 5 | 7 | 71.429% |
1777 | 2.1-7216:Minecraft | 25 | 47 | 53.191% |
1790 | 2.2-1696:逆波兰表达式 | 181 | 263 | 68.821% |
1799 | 2.2-666:放苹果 | 73 | 78 | 93.590% |
1813 | 2.4-666:放苹果 | 106 | 228 | 46.491% |
1819 | 2.5-156:LETTERS | 67 | 150 | 44.667% |
1822 | 2.5-1756:八皇后 | 25 | 43 | 58.140% |
1840 | 2.5-6266:取石子游戏 | 35 | 91 | 38.462% |
1898 | 2.7-4976:硬币 | 0 | 0 | 0.000% |
2264 | NOIP2016:玩具谜题 | 415 | 648 | 64.043% |
2265 | NOIP2016:天天爱跑步 | 26 | 614 | 4.235% |
2266 | NOIP2016:换教室 | 49 | 532 | 9.211% |
2267 | NOIP2016:组合数问题 | 205 | 640 | 32.031% |
2268 | NOIP2016:蚯蚓 | 33 | 662 | 4.985% |
2269 | NOIP2016:愤怒的小鸟 | 33 | 502 | 6.574% |
2271 | NOIP2016:买铅笔 | 222 | 339 | 65.487% |
2272 | NOIP2016:回文日期 | 130 | 300 | 43.333% |
2273 | NOIP2016:海港 | 180 | 510 | 35.294% |
2274 | NOIP2016:魔法阵 | 21 | 76 | 27.632% |
400791 | GYM100248 A Euro Efficiency | 0 | 0 | 0.000% |
400792 | GYM100248 B Markov Trains | 0 | 0 | 0.000% |
400793 | GYM100248 C Hensel and Grethel | 0 | 0 | 0.000% |
400794 | GYM100248 D Floors | 0 | 0 | 0.000% |
400795 | GYM100248 E The Picnic | 0 | 0 | 0.000% |
400796 | GYM100248 F Pearls | 0 | 0 | 0.000% |
400797 | GYM100248 G Huffman Trees | 0 | 0 | 0.000% |
400798 | GYM100248 H Input | 0 | 0 | 0.000% |
400799 | GYM100248 I DNA | 0 | 0 | 0.000% |
400800 | GYM100248 J Quaternary Balance | 0 | 0 | 0.000% |
400801 | GYM100248 K Rock Garden | 0 | 0 | 0.000% |
400802 | GYM100248 L Trees | 0 | 0 | 0.000% |
401644 | GYM100506 A Average distance | 0 | 0 | 0.000% |
401645 | GYM100506 B Bus Pass | 0 | 0 | 0.000% |
401646 | GYM100506 C Cutting Banknotes | 0 | 0 | 0.000% |
401647 | GYM100506 D Dice Password Security | 0 | 0 | 0.000% |
401648 | GYM100506 E Lingo | 0 | 0 | 0.000% |
401649 | GYM100506 F Splitting the Loot | 0 | 0 | 0.000% |
401650 | GYM100506 G Pachinko | 0 | 0 | 0.000% |
401651 | GYM100506 H Hiking | 0 | 0 | 0.000% |
401652 | GYM100506 I Ranking | 0 | 0 | 0.000% |
401653 | GYM100506 J Stock | 0 | 0 | 0.000% |
403318 | GYM101124 A The Baguette Master | 0 | 0 | 0.000% |
403319 | GYM101124 B Pouring Water | 0 | 0 | 0.000% |
403320 | GYM101124 C Old Chess Sets | 0 | 0 | 0.000% |
403321 | GYM101124 D Checkmate with Bishop and Knight | 0 | 0 | 0.000% |
403322 | GYM101124 E Dance Party | 0 | 0 | 0.000% |
403323 | GYM101124 F Determinant (64 Mb ML!) | 0 | 0 | 0.000% |
403324 | GYM101124 G Midsummer Fires (64 MB ML!) | 0 | 0 | 0.000% |
403325 | GYM101124 H Kids' Play | 0 | 0 | 0.000% |
403326 | GYM101124 I Odd Factor (64 MB ML!) | 0 | 0 | 0.000% |
403327 | GYM101124 J One-Armed Bandit | 0 | 0 | 0.000% |
403328 | GYM101124 K Average Speed | 0 | 0 | 0.000% |
403329 | GYM101124 L Subway | 0 | 0 | 0.000% |
403330 | GYM101124 M A multiplication game | 0 | 0 | 0.000% |
408086 | GYM102984 B Koosaga's Problem | 0 | 0 | 0.000% |
408087 | GYM102984 C Gardening Game | 0 | 0 | 0.000% |
408088 | GYM102984 D Non-Decreasing Subarray Game | 0 | 0 | 0.000% |
408089 | GYM102984 E Observer Game | 0 | 0 | 0.000% |
408090 | GYM102984 F Rhythm Game | 0 | 0 | 0.000% |
408091 | GYM102984 G Solo Tree Game | 0 | 0 | 0.000% |
408092 | GYM102984 H Stone Catch Game | 0 | 0 | 0.000% |
408093 | GYM102984 I Selecting Points and Segments | 0 | 0 | 0.000% |
408094 | GYM102984 J Setting Maps | 0 | 0 | 0.000% |
408095 | GYM102984 K Determinant | 0 | 0 | 0.000% |
408816 | GYM103329 A Yes, Prime Minister | 0 | 0 | 0.000% |
408817 | GYM103329 B Might and Magic | 0 | 0 | 0.000% |
408818 | GYM103329 C 0 Tree | 0 | 0 | 0.000% |
408819 | GYM103329 D Decomposition | 0 | 0 | 0.000% |
408820 | GYM103329 E Median | 0 | 0 | 0.000% |
408821 | GYM103329 F The Struggle | 0 | 0 | 0.000% |
408822 | GYM103329 G Power Station of Art | 0 | 0 | 0.000% |
408823 | GYM103329 H Command and Conquer: Red Alert 2 | 0 | 0 | 0.000% |
408824 | GYM103329 I Typing Contest | 0 | 0 | 0.000% |
408825 | GYM103329 J Game | 0 | 0 | 0.000% |
408826 | GYM103329 K Array | 0 | 0 | 0.000% |