6670 | BZOJ2670:Almost | 0 | 0 | 0.000% |
101544 | [AtCoder]ABC154 E - Almost Everywhere Zero | 0 | 20 | 0.000% |
101821 | [AtCoder]ABC182 B - Almost GCD | 0 | 0 | 0.000% |
103022 | [Atcoder]ABC302 C - Almost Equal | 0 | 18 | 0.000% |
201322 | [AtCoder]ARC132 C - Almost Sorted | 0 | 0 | 0.000% |
300117 | CF26A. Almost Prime | 0 | 1 | 0.000% |
301363 | CF255C. Almost Arithmetical Progression | 0 | 0 | 0.000% |
301366 | CF256A. Almost Arithmetical Progression | 0 | 0 | 0.000% |
304531 | CF863F. Almost Permutation | 0 | 0 | 0.000% |
304655 | CF888D. Almost Identity Permutations | 0 | 0 | 0.000% |
304736 | CF903D. Almost Difference | 0 | 0 | 0.000% |
304805 | CF915D. Almost Acyclic Graph | 0 | 0 | 0.000% |
304970 | CF946G. Almost Increasing Array | 0 | 0 | 0.000% |
305135 | CF978D. Almost Arithmetic Progression | 0 | 35 | 0.000% |
305826 | CF1095E. Almost Regular Bracket Sequence | 0 | 62 | 0.000% |
306234 | CF1165D. Almost All Divisors | 0 | 0 | 0.000% |
306487 | CF1205A. Almost Equal | 0 | 0 | 0.000% |
306490 | CF1205D. Almost All | 0 | 0 | 0.000% |
306495 | CF1206C. Almost Equal | 0 | 0 | 0.000% |
306498 | CF1206F. Almost All | 0 | 0 | 0.000% |
306887 | CF1266F. Almost Same Distance | 0 | 0 | 0.000% |
308279 | CF1492E. Almost Fault-Tolerant Database | 0 | 0 | 0.000% |
308365 | CF1508B. Almost Sorted | 0 | 0 | 0.000% |
308374 | CF1509E. Almost Sorted | 0 | 0 | 0.000% |
308395 | CF1512B. Almost Rectangle | 0 | 17 | 0.000% |
309562 | CF1699B. Almost Ternary Matrix | 0 | 0 | 0.000% |
309564 | CF1699D. Almost Triple Deletions | 0 | 0 | 0.000% |
309733 | CF1726E. Almost Perfect | 0 | 0 | 0.000% |
309756 | CF1730F. Almost Sorted | 0 | 0 | 0.000% |
309909 | CF1758C. Almost All Multiples | 0 | 0 | 0.000% |
310343 | CF1817A. Almost Increasing Subsequence | 0 | 0 | 0.000% |
310351 | CF1818C. Almost Increasing Subsequence | 0 | 0 | 0.000% |
310913 | CF1909B. Make Almost Equal With Mod | 0 | 0 | 0.000% |
400047 | GYM100020 A Almost Average | 0 | 0 | 0.000% |
400058 | GYM100025 B Almost Average | 0 | 0 | 0.000% |
401013 | GYM100324 A Almost Palindromic Numbers | 0 | 0 | 0.000% |
401283 | GYM100380 O1 Almost bipartite beast (subtask 1) | 0 | 0 | 0.000% |
401284 | GYM100380 O2 Almost bipartite beast (subtask 2) | 0 | 0 | 0.000% |
401285 | GYM100380 O3 Almost bipartite beast (subtask 3) | 0 | 0 | 0.000% |
404649 | GYM101604 A Almost Palindrome | 0 | 0 | 0.000% |
405218 | GYM101848 B Almost AP | 0 | 0 | 0.000% |
406580 | GYM102443 K RotationAlmostSort | 0 | 0 | 0.000% |
407799 | GYM102896 A Almost Balanced Tree | 0 | 0 | 0.000% |
408544 | GYM103185 A Almost Origami | 0 | 0 | 0.000% |
408661 | GYM103260 A Assignment Problem | 0 | 0 | 0.000% |
408662 | GYM103260 B Lockout vs tourist | 0 | 0 | 0.000% |
408663 | GYM103260 C Multiple? | 0 | 0 | 0.000% |
408664 | GYM103260 D Output Limit Exceeded | 0 | 0 | 0.000% |
408665 | GYM103260 E Smol Vertex Cover | 0 | 0 | 0.000% |
408667 | GYM103260 G Remove the Prime | 0 | 0 | 0.000% |
408668 | GYM103260 H Excluded Min | 0 | 0 | 0.000% |
408669 | GYM103260 I Trade | 0 | 0 | 0.000% |
408670 | GYM103260 J Increasing or Decreasing | 0 | 0 | 0.000% |
408672 | GYM103260 L Extreme Wealth | 0 | 0 | 0.000% |
408673 | GYM103260 M Discrete Logarithm is a Joke | 0 | 0 | 0.000% |
408674 | GYM103261 A Um_nik's Algorithm | 0 | 0 | 0.000% |
408675 | GYM103261 B String Algorithm | 0 | 0 | 0.000% |
408676 | GYM103261 C StalinSort Algorithm | 0 | 0 | 0.000% |
408677 | GYM103261 D FFT Algorithm | 0 | 0 | 0.000% |
408678 | GYM103261 E Binary Search Algorithm | 0 | 0 | 0.000% |
408679 | GYM103261 F Face Recognition Algorithm | 0 | 0 | 0.000% |
408680 | GYM103261 G Petr's Algorithm | 0 | 0 | 0.000% |
408682 | GYM103261 I Euclid's Algorithm | 0 | 0 | 0.000% |
408683 | GYM103261 J Closest Pair Algorithm | 0 | 0 | 0.000% |
408684 | GYM103261 K Interactive Algorithm | 0 | 0 | 0.000% |
408685 | GYM103261 L Not Our Problem | 0 | 0 | 0.000% |
409783 | GYM103741 M XOR Almost Everything | 0 | 0 | 0.000% |