305172 | CF984D. XOR-pyramid | 0 | 0 | 0.000% |
305182 | CF986B. Petr and Permutations | 0 | 0 | 0.000% |
305191 | CF987E. Petr and Permutations | 0 | 0 | 0.000% |
305196 | CF988D. Points and Powers of Two | 0 | 0 | 0.000% |
305201 | CF989C. A Mist of Florescence | 0 | 0 | 0.000% |
305215 | CF991E. Bus Number | 0 | 0 | 0.000% |
305269 | CF1001A. Generate plus state or minus state | 0 | 0 | 0.000% |
305270 | CF1001B. Generate Bell state | 0 | 0 | 0.000% |
305271 | CF1001C. Generate GHZ state | 0 | 0 | 0.000% |
305272 | CF1001D. Distinguish plus state and minus state | 0 | 0 | 0.000% |
305273 | CF1001E. Distinguish Bell states | 0 | 0 | 0.000% |
305274 | CF1001F. Distinguish multi-qubit basis states | 0 | 0 | 0.000% |
305275 | CF1001G. Oracle for f(x) = k-th element of x | 0 | 0 | 0.000% |
305276 | CF1001H. Oracle for f(x) = parity of the number of 1s in x | 0 | 0 | 0.000% |
305277 | CF1001I. Deutsch-Jozsa algorithm | 0 | 0 | 0.000% |
305278 | CF1002A1. Generate superposition of all basis states | 0 | 0 | 0.000% |
305279 | CF1002A2. Generate superposition of zero state and a basis state | 0 | 0 | 0.000% |
305280 | CF1002A3. Generate superposition of two basis states | 0 | 0 | 0.000% |
305281 | CF1002A4. Generate W state | 0 | 0 | 0.000% |
305282 | CF1002B1. Distinguish zero state and W state | 0 | 0 | 0.000% |
305283 | CF1002B2. Distinguish GHZ state and W state | 0 | 0 | 0.000% |
305284 | CF1002B3. Distinguish four 2-qubit states | 0 | 0 | 0.000% |
305285 | CF1002B4. Distinguish four 2-qubit states - 2 | 0 | 0 | 0.000% |
305286 | CF1002C1. Distinguish zero state and plus state with minimum error | 0 | 0 | 0.000% |
305287 | CF1002C2. Distinguish zero state and plus state without errors | 0 | 0 | 0.000% |
305288 | CF1002D1. Oracle for f(x) = b * x mod 2 | 0 | 0 | 0.000% |
305289 | CF1002D2. Oracle for f(x) = b * x + (1 - b) * (1 - x) mod 2 | 0 | 0 | 0.000% |
305290 | CF1002D3. Oracle for majority function | 0 | 0 | 0.000% |
305291 | CF1002E1. Bernstein-Vazirani algorithm | 0 | 0 | 0.000% |
305292 | CF1002E2. Another array reconstruction algorithm | 0 | 0 | 0.000% |
305309 | CF1005E1. Median on Segments (Permutations Edition) | 0 | 0 | 0.000% |
305336 | CF1010B. Rocket | 0 | 0 | 0.000% |
305337 | CF1010C. Border | 0 | 0 | 0.000% |
305344 | CF1011D. Rocket | 0 | 0 | 0.000% |
305345 | CF1011E. Border | 0 | 0 | 0.000% |
305369 | CF1016C. Vasya And The Mushrooms | 0 | 0 | 0.000% |
305370 | CF1016D. Vasya And The Matrix | 0 | 0 | 0.000% |
305392 | CF1023A. Single Wildcard Pattern Matching | 0 | 0 | 0.000% |
305393 | CF1023B. Pair of Toys | 0 | 0 | 0.000% |
305394 | CF1023C. Bracket Subsequence | 0 | 0 | 0.000% |
305395 | CF1023D. Array Restoration | 0 | 0 | 0.000% |
305396 | CF1023E. Down or Right | 0 | 0 | 0.000% |
305397 | CF1023F. Mobile Phone Network | 0 | 0 | 0.000% |
305398 | CF1023G. Pisces | 0 | 0 | 0.000% |
305399 | CF1025A. Doggo Recoloring | 0 | 0 | 0.000% |
305400 | CF1025B. Weakened Common Divisor | 0 | 0 | 0.000% |
305401 | CF1025C. Plasticine zebra | 0 | 0 | 0.000% |
305402 | CF1025D. Recovering BST | 0 | 0 | 0.000% |
305403 | CF1025E. Colored Cubes | 0 | 0 | 0.000% |
305404 | CF1025F. Disjoint Triangles | 0 | 0 | 0.000% |
305405 | CF1025G. Company Acquisitions | 0 | 0 | 0.000% |
305430 | CF1030D. Vasya and Triangle | 0 | 0 | 0.000% |
305447 | CF1033A. King Escape | 0 | 0 | 0.000% |
305448 | CF1033B. Square Difference | 0 | 0 | 0.000% |
305449 | CF1033C. Permutation Game | 0 | 0 | 0.000% |
305450 | CF1033D. Divisors | 0 | 0 | 0.000% |
305451 | CF1033E. Hidden Bipartite Graph | 0 | 0 | 0.000% |
305452 | CF1033F. Boolean Computer | 0 | 0 | 0.000% |
305453 | CF1033G. Chip Game | 0 | 0 | 0.000% |
305454 | CF1034A. Enlarge GCD | 0 | 0 | 0.000% |
305466 | CF1037A. Packets | 0 | 0 | 0.000% |
305467 | CF1037B. Reach Median | 0 | 2 | 0.000% |
305468 | CF1037C. Equalize | 0 | 0 | 0.000% |
305469 | CF1037D. Valid BFS? | 0 | 0 | 0.000% |
305470 | CF1037E. Trips | 0 | 0 | 0.000% |
305471 | CF1037F. Maximum Reduction | 0 | 0 | 0.000% |
305472 | CF1037G. A Game on Strings | 0 | 0 | 0.000% |
305473 | CF1037H. Security | 0 | 0 | 0.000% |
305477 | CF1038D. Slime | 0 | 0 | 0.000% |
305499 | CF1042D. Petya and Array | 0 | 0 | 0.000% |
305509 | CF1044A. The Tower is Going Home | 0 | 0 | 0.000% |
305510 | CF1044B. Intersecting Subtrees | 0 | 0 | 0.000% |
305511 | CF1044C. Optimal Polygon Perimeter | 0 | 0 | 0.000% |
305512 | CF1044D. Deduction Queries | 0 | 0 | 0.000% |
305513 | CF1044E. Grid Sort | 0 | 0 | 0.000% |
305514 | CF1044F. DFS | 0 | 0 | 0.000% |
305537 | CF1047C. Enlarge GCD | 0 | 0 | 0.000% |
305548 | CF1053A. Vasya and Triangle | 0 | 0 | 0.000% |
305553 | CF1054A. Elevator or Stairs? | 0 | 0 | 0.000% |
305554 | CF1054B. Appending Mex | 0 | 0 | 0.000% |
305555 | CF1054C. Candies Distribution | 0 | 0 | 0.000% |
305556 | CF1054D. Changing Array | 0 | 0 | 0.000% |
305557 | CF1054E. Chips Puzzle | 0 | 0 | 0.000% |
305558 | CF1054F. Electric Scheme | 0 | 0 | 0.000% |
305559 | CF1054G. New Road Network | 0 | 0 | 0.000% |
305560 | CF1054H. Epic Convolution | 0 | 0 | 0.000% |
305561 | CF1055A. Metro | 0 | 0 | 0.000% |
305562 | CF1055B. Alice and Hairdresser | 0 | 0 | 0.000% |
305563 | CF1055C. Lucky Days | 0 | 0 | 0.000% |
305564 | CF1055D. Refactoring | 0 | 0 | 0.000% |
305565 | CF1055E. Segments on the Line | 0 | 0 | 0.000% |
305566 | CF1055F. Tree and XOR | 0 | 0 | 0.000% |
305567 | CF1055G. Jellyfish Nightmare | 0 | 0 | 0.000% |
305568 | CF1056A. Determine Line | 0 | 0 | 0.000% |
305569 | CF1056B. Divide Candies | 0 | 0 | 0.000% |
305570 | CF1056C. Pick Heroes | 0 | 0 | 0.000% |
305571 | CF1056D. Decorate Apple Tree | 0 | 0 | 0.000% |
305572 | CF1056E. Check Transcription | 0 | 0 | 0.000% |
305573 | CF1056F. Write The Contest | 0 | 0 | 0.000% |
305574 | CF1056G. Take Metro | 0 | 0 | 0.000% |