307950 | CF1440C2. Binary Table (Hard Version) | 0 | 0 | 0.000% |
307984 | CF1446D1. Frequency Problem (Easy Version) | 0 | 0 | 0.000% |
307985 | CF1446D2. Frequency Problem (Hard Version) | 0 | 0 | 0.000% |
307993 | CF1447F1. Frequency Problem (Easy Version) | 0 | 0 | 0.000% |
307994 | CF1447F2. Frequency Problem (Hard Version) | 0 | 0 | 0.000% |
307997 | CF1450C1. Errich-Tac-Toe (Easy Version) | 0 | 0 | 0.000% |
307998 | CF1450C2. Errich-Tac-Toe (Hard Version) | 0 | 0 | 0.000% |
308003 | CF1450H1. Multithreading (Easy Version) | 0 | 0 | 0.000% |
308004 | CF1450H2. Multithreading (Hard Version) | 0 | 0 | 0.000% |
308009 | CF1451E1. Bitwise Queries (Easy Version) | 0 | 0 | 0.000% |
308010 | CF1451E2. Bitwise Queries (Hard Version) | 0 | 0 | 0.000% |
308071 | CF1462E1. Close Tuples (easy version) | 0 | 11 | 0.000% |
308072 | CF1462E2. Close Tuples (hard version) | 0 | 25 | 0.000% |
308147 | CF1473C. No More Inversions | 0 | 0 | 0.000% |
308230 | CF1486C1. Guessing the Greatest (easy version) | 0 | 0 | 0.000% |
308231 | CF1486C2. Guessing the Greatest (hard version) | 0 | 0 | 0.000% |
308306 | CF1497C1. k-LCM (easy version) | 0 | 0 | 0.000% |
308307 | CF1497C2. k-LCM (hard version) | 0 | 0 | 0.000% |
308309 | CF1497E1. Square-Free Division (easy version) | 0 | 0 | 0.000% |
308310 | CF1497E2. Square-Free Division (hard version) | 0 | 0 | 0.000% |
308445 | CF1520F1. Guess the K-th Zero (Easy version) | 0 | 0 | 0.000% |
308446 | CF1520F2. Guess the K-th Zero (Hard version) | 0 | 0 | 0.000% |
308471 | CF1526C1. Potions (Easy Version) | 0 | 0 | 0.000% |
308472 | CF1526C2. Potions (Hard Version) | 0 | 0 | 0.000% |
308477 | CF1527B1. Palindrome Game (easy version) | 0 | 0 | 0.000% |
308478 | CF1527B2. Palindrome Game (hard version) | 0 | 0 | 0.000% |
308531 | CF1534F1. Falling Sand (Easy Version) | 0 | 0 | 0.000% |
308532 | CF1534F2. Falling Sand (Hard Version) | 0 | 0 | 0.000% |
308551 | CF1537E1. Erase and Extend (Easy Version) | 0 | 0 | 0.000% |
308552 | CF1537E2. Erase and Extend (Hard Version) | 0 | 0 | 0.000% |
308569 | CF1540C1. Converging Array (Easy Version) | 0 | 0 | 0.000% |
308570 | CF1540C2. Converging Array (Hard Version) | 0 | 0 | 0.000% |
308571 | CF1540D. Inverse Inversions | 0 | 0 | 0.000% |
308577 | CF1541E1. Converging Array (Easy Version) | 0 | 0 | 0.000% |
308578 | CF1541E2. Converging Array (Hard Version) | 0 | 0 | 0.000% |
308583 | CF1542E1. Abnormal Permutation Pairs (easy version) | 0 | 0 | 0.000% |
308584 | CF1542E2. Abnormal Permutation Pairs (hard version) | 0 | 0 | 0.000% |
308588 | CF1543D1. RPD and Rap Sheet (Easy Version) | 0 | 0 | 0.000% |
308589 | CF1543D2. RPD and Rap Sheet (Hard Version) | 0 | 0 | 0.000% |
308603 | CF1545E1. AquaMoon and Time Stop (easy version) | 0 | 0 | 0.000% |
308604 | CF1545E2. AquaMoon and Time Stop (hard version) | 0 | 0 | 0.000% |
308617 | CF1547F. Array Stabilization (GCD version) | 0 | 0 | 0.000% |
308642 | CF1551D1. Domino (easy version) | 0 | 0 | 0.000% |
308643 | CF1551D2. Domino (hard version) | 0 | 0 | 0.000% |
308697 | CF1559D1. Mocha and Diana (Easy Version) | 0 | 0 | 0.000% |
308698 | CF1559D2. Mocha and Diana (Hard Version) | 0 | 0 | 0.000% |
308705 | CF1560F1. Nearest Beautiful Number (easy version) | 0 | 0 | 0.000% |
308706 | CF1560F2. Nearest Beautiful Number (hard version) | 0 | 0 | 0.000% |
308710 | CF1561D1. Up the Strip (simplified version) | 0 | 0 | 0.000% |
308717 | CF1562D1. Two Hundred Twenty One (easy version) | 0 | 0 | 0.000% |
308718 | CF1562D2. Two Hundred Twenty One (hard version) | 0 | 0 | 0.000% |
308730 | CF1566D1. Seating Arrangements (easy version) | 0 | 0 | 0.000% |
308731 | CF1566D2. Seating Arrangements (hard version) | 0 | 0 | 0.000% |
308818 | CF1579F. Array Stabilization (AND version) | 0 | 0 | 0.000% |
308837 | CF1582F1. Korney Korneevich and XOR (easy version) | 0 | 0 | 0.000% |
308838 | CF1582F2. Korney Korneevich and XOR (hard version) | 0 | 0 | 0.000% |
308856 | CF1585B. Array Eversion | 0 | 0 | 0.000% |
308884 | CF1591B. Array Eversion | 0 | 0 | 0.000% |
308908 | CF1594E1. Rubik's Cube Coloring (easy version) | 0 | 0 | 0.000% |
308909 | CF1594E2. Rubik's Cube Coloring (hard version) | 0 | 0 | 0.000% |
309010 | CF1611E1. Escape The Maze (easy version) | 0 | 0 | 0.000% |
309011 | CF1611E2. Escape The Maze (hard version) | 0 | 0 | 0.000% |
309030 | CF1614D1. Divan and Kostomuksha (easy version) | 0 | 0 | 0.000% |
309031 | CF1614D2. Divan and Kostomuksha (hard version) | 0 | 0 | 0.000% |
309052 | CF1617D1. Too Many Impostors (easy version) | 0 | 0 | 0.000% |
309053 | CF1617D2. Too Many Impostors (hard version) | 0 | 0 | 0.000% |
309108 | CF1625E1. Cats on the Upgrade (easy version) | 0 | 0 | 0.000% |
309109 | CF1625E2. Cats on the Upgrade (hard version) | 0 | 0 | 0.000% |
309125 | CF1628D1. Game on Sum (Easy Version) | 0 | 0 | 0.000% |
309126 | CF1628D2. Game on Sum (Hard Version) | 0 | 0 | 0.000% |
309134 | CF1629F1. Game on Sum (Easy Version) | 0 | 0 | 0.000% |
309135 | CF1629F2. Game on Sum (Hard Version) | 0 | 0 | 0.000% |
309152 | CF1632E1. Distance Tree (easy version) | 0 | 0 | 0.000% |
309153 | CF1632E2. Distance Tree (hard version) | 0 | 0 | 0.000% |
309179 | CF1637H. Minimize Inversions Number | 0 | 0 | 0.000% |
309182 | CF1638C. Inversion Graph | 0 | 0 | 0.000% |
309293 | CF1658D1. 388535 (Easy Version) | 0 | 0 | 0.000% |
309294 | CF1658D2. 388535 (Hard Version) | 0 | 0 | 0.000% |
309308 | CF1660F1. Promising String (easy version) | 0 | 10 | 0.000% |
309309 | CF1660F2. Promising String (hard version) | 0 | 12 | 0.000% |
309425 | CF1676H1. Maximum Crossings (Easy Version) | 0 | 4 | 0.000% |
309426 | CF1676H2. Maximum Crossings (Hard Version) | 0 | 19 | 0.000% |
309434 | CF1678B1. Tokitsukaze and Good 01-String (easy version) | 0 | 0 | 0.000% |
309435 | CF1678B2. Tokitsukaze and Good 01-String (hard version) | 0 | 0 | 0.000% |
309475 | CF1685D1. Permutation Weight (Easy Version) | 0 | 0 | 0.000% |
309476 | CF1685D2. Permutation Weight (Hard Version) | 0 | 0 | 0.000% |
309483 | CF1686F. Permutation Weight (Easy Version) | 0 | 0 | 0.000% |
309537 | CF1695D1. Tree Queries (Easy Version) | 0 | 0 | 0.000% |
309538 | CF1695D2. Tree Queries (Hard Version) | 0 | 0 | 0.000% |
309584 | CF1702G1. Passable Paths (easy version) | 0 | 0 | 0.000% |
309585 | CF1702G2. Passable Paths (hard version) | 0 | 0 | 0.000% |
309600 | CF1704H1. Game of AI (easy version) | 0 | 0 | 0.000% |
309601 | CF1704H2. Game of AI (hard version) | 0 | 0 | 0.000% |
309611 | CF1706D1. Chopping Carrots (Easy Version) | 0 | 0 | 0.000% |
309612 | CF1706D2. Chopping Carrots (Hard Version) | 0 | 0 | 0.000% |
309646 | CF1712E1. LCM Sum (easy version) | 0 | 0 | 0.000% |
309647 | CF1712E2. LCM Sum (hard version) | 0 | 0 | 0.000% |
309680 | CF1718A1. Burenka and Traditions (easy version) | 0 | 0 | 0.000% |
309681 | CF1718A2. Burenka and Traditions (hard version) | 0 | 0 | 0.000% |
309690 | CF1719D1. Burenka and Traditions (easy version) | 0 | 0 | 0.000% |