305002 | CF952B. A Map of the Cat | 0 | 0 | 0.000% |
305005 | CF952E. Cheese Board | 0 | 0 | 0.000% |
305010 | CF953C. Is This a Zebra? | 0 | 0 | 0.000% |
305011 | CF953D. Choose Place | 0 | 0 | 0.000% |
305015 | CF953H. Endless Roses Most Beautiful | 0 | 0 | 0.000% |
305021 | CF954D. Fight Against Traffic | 0 | 0 | 0.000% |
305025 | CF954H. Path Counting | 0 | 0 | 0.000% |
305026 | CF954I. Yet Another String Matching Problem | 0 | 0 | 0.000% |
305027 | CF955A. Feed the cat | 0 | 0 | 0.000% |
305029 | CF955C. Sad powers | 0 | 0 | 0.000% |
305032 | CF955F. Heaps | 0 | 0 | 0.000% |
305034 | CF956B. Three-level Laser | 0 | 0 | 0.000% |
305041 | CF957C. Three-level Laser | 0 | 0 | 0.000% |
305044 | CF958A1. Death Stars (easy) | 0 | 0 | 0.000% |
305045 | CF958A2. Death Stars (medium) | 0 | 0 | 0.000% |
305046 | CF958A3. Death Stars (hard) | 0 | 0 | 0.000% |
305047 | CF958B1. Maximum Control (easy) | 0 | 0 | 0.000% |
305048 | CF958B2. Maximum Control (medium) | 0 | 0 | 0.000% |
305049 | CF958C1. Encryption (easy) | 0 | 0 | 0.000% |
305050 | CF958C2. Encryption (medium) | 0 | 0 | 0.000% |
305051 | CF958C3. Encryption (hard) | 0 | 0 | 0.000% |
305052 | CF958D1. Hyperspace Jump (easy) | 0 | 0 | 0.000% |
305053 | CF958D2. Hyperspace Jump (hard) | 0 | 0 | 0.000% |
305054 | CF958E1. Guard Duty (easy) | 0 | 0 | 0.000% |
305055 | CF958E2. Guard Duty (medium) | 0 | 0 | 0.000% |
305056 | CF958E3. Guard Duty (hard) | 0 | 0 | 0.000% |
305057 | CF958F1. Lightsabers (easy) | 0 | 0 | 0.000% |
305058 | CF958F2. Lightsabers (medium) | 0 | 0 | 0.000% |
305059 | CF958F3. Lightsabers (hard) | 0 | 0 | 0.000% |
305060 | CF959A. Mahmoud and Ehab and the even-odd game | 0 | 0 | 0.000% |
305061 | CF959B. Mahmoud and Ehab and the message | 0 | 0 | 0.000% |
305062 | CF959C. Mahmoud and Ehab and the wrong algorithm | 0 | 0 | 0.000% |
305063 | CF959D. Mahmoud and Ehab and another array construction task | 0 | 0 | 0.000% |
305064 | CF959E. Mahmoud and Ehab and the xor-MST | 0 | 0 | 0.000% |
305065 | CF959F. Mahmoud and Ehab and yet another xor task | 0 | 0 | 0.000% |
305066 | CF960A. Check the string | 0 | 0 | 0.000% |
305067 | CF960B. Minimize the error | 0 | 0 | 0.000% |
305071 | CF960F. Pathwalks | 0 | 0 | 0.000% |
305073 | CF960H. Santa's Gift | 0 | 0 | 0.000% |
305076 | CF961C. Chessboard | 0 | 0 | 0.000% |
305079 | CF961F. k-substrings | 0 | 0 | 0.000% |
305080 | CF961G. Partitions | 0 | 0 | 0.000% |
305083 | CF962C. Make a Square | 0 | 0 | 0.000% |
305086 | CF962F. Simple Cycles Edges | 0 | 0 | 0.000% |
305088 | CF963A. Alternating Sum | 0 | 0 | 0.000% |
305089 | CF963B. Destruction of a Tree | 0 | 0 | 0.000% |
305090 | CF963C. Cutting Rectangle | 0 | 0 | 0.000% |
305091 | CF963D. Frequency of String | 0 | 0 | 0.000% |
305092 | CF963E. Circles of Waiting | 0 | 0 | 0.000% |
305093 | CF964A. Splits | 0 | 0 | 0.000% |
305094 | CF964B. Messages | 0 | 0 | 0.000% |
305095 | CF964C. Alternating Sum | 0 | 0 | 0.000% |
305096 | CF964D. Destruction of a Tree | 0 | 0 | 0.000% |
305097 | CF964E. Cutting Rectangle | 0 | 0 | 0.000% |
305098 | CF965A. Paper Airplanes | 0 | 0 | 0.000% |
305099 | CF965B. Battleship | 0 | 0 | 0.000% |
305100 | CF965C. Greedy Arkady | 0 | 0 | 0.000% |
305101 | CF965D. Single-use Stones | 0 | 0 | 0.000% |
305102 | CF965E. Short Code | 0 | 0 | 0.000% |
305105 | CF966C. Big Secret | 0 | 0 | 0.000% |
305106 | CF966D. Aztec Catacombs | 0 | 0 | 0.000% |
305107 | CF966E. May Holidays | 0 | 0 | 0.000% |
305109 | CF967A. Mind the Gap | 0 | 0 | 0.000% |
305110 | CF967B. Watering System | 0 | 0 | 0.000% |
305113 | CF967E. Big Secret | 0 | 0 | 0.000% |
305114 | CF967F. Aztec Catacombs | 0 | 0 | 0.000% |
305117 | CF975C. Valhalla Siege | 0 | 0 | 0.000% |
305118 | CF975D. Ghosts | 0 | 0 | 0.000% |
305119 | CF975E. Hag's Khashba | 0 | 0 | 0.000% |
305121 | CF976B. Lara Croft and the New Game | 0 | 0 | 0.000% |
305123 | CF976D. Degree Set | 0 | 0 | 0.000% |
305125 | CF976F. Minimal k-covering | 0 | 0 | 0.000% |
305129 | CF977D. Divide by three, multiply by two | 0 | 20 | 0.000% |
305130 | CF977E. Cyclic Components | 0 | 31 | 0.000% |
305135 | CF978D. Almost Arithmetic Progression | 0 | 35 | 0.000% |
305136 | CF978E. Bus Video System | 0 | 69 | 0.000% |
305139 | CF979A. Pizza, Pizza, Pizza!!! | 0 | 0 | 0.000% |
305140 | CF979B. Treasure Hunt | 0 | 0 | 0.000% |
305142 | CF979D. Kuro and GCD and XOR and SUM | 0 | 0 | 0.000% |
305144 | CF980A. Links and Pearls | 0 | 0 | 0.000% |
305147 | CF980D. Perfect Groups | 0 | 0 | 0.000% |
305148 | CF980E. The Number Games | 0 | 0 | 0.000% |
305149 | CF980F. Cactus to Tree | 0 | 0 | 0.000% |
305150 | CF981A. Antipalindrome | 0 | 0 | 0.000% |
305151 | CF981B. Businessmen Problems | 0 | 0 | 0.000% |
305152 | CF981C. Useful Decomposition | 0 | 0 | 0.000% |
305153 | CF981D. Bookshelves | 0 | 0 | 0.000% |
305154 | CF981E. Addition on Segments | 0 | 0 | 0.000% |
305155 | CF981F. Round Marriage | 0 | 0 | 0.000% |
305156 | CF981G. Magic multisets | 0 | 0 | 0.000% |
305157 | CF981H. K Paths | 0 | 0 | 0.000% |
305159 | CF982B. Bus of Characters | 0 | 0 | 0.000% |
305160 | CF982C. Cut 'em all! | 0 | 0 | 0.000% |
305161 | CF982D. Shark | 0 | 0 | 0.000% |
305163 | CF982F. The Meeting Place Cannot Be Changed | 0 | 0 | 0.000% |
305164 | CF983A. Finite or not? | 0 | 0 | 0.000% |
305165 | CF983B. XOR-pyramid | 0 | 0 | 0.000% |
305166 | CF983C. Elevator | 0 | 0 | 0.000% |
305167 | CF983D. Arkady and Rectangles | 0 | 0 | 0.000% |
305168 | CF983E. NN country | 0 | 0 | 0.000% |