Problem ID Title Solved Submit Pass Rate
200631[AtCoder]ARC063 D - An Invisible Hand000.000%
200641[AtCoder]ARC064 D - An Ordinary Game000.000%
200651[AtCoder]ARC065 D - Connectivity000.000%
200661[AtCoder]ARC066 D - Xor Sum000.000%
200671[AtCoder]ARC067 D - Walk and Teleport000.000%
200681[AtCoder]ARC068 D - Card Eater000.000%
200691[AtCoder]ARC069 D - Menagerie000.000%
200701[AtCoder]ARC070 D - No Need000.000%
200711[AtCoder]ARC071 D - ###000.000%
200721[AtCoder]ARC072 D - Alice&Brown000.000%
200731[AtCoder]ARC073 D - Simple Knapsack000.000%
200741[AtCoder]ARC074 D - 3N Numbers000.000%
200751[AtCoder]ARC075 D - Widespread000.000%
200761[AtCoder]ARC076 D - Built?000.000%
200771[AtCoder]ARC077 D - 11000.000%
200781[AtCoder]ARC078 D - Fennec VS. Snuke000.000%
200791[AtCoder]ARC079 D - Decrease (Contestant ver.)000.000%
200801[AtCoder]ARC080 D - Grid Coloring000.000%
200811[AtCoder]ARC081 D - Coloring Dominoes000.000%
200821[AtCoder]ARC082 D - Derangement000.000%
200831[AtCoder]ARC083 D - Restoring Road Network000.000%
200841[AtCoder]ARC084 D - Small Multiple000.000%
200851[AtCoder]ARC085 D - ABS000.000%
200861[AtCoder]ARC086 D - Non-decreasing000.000%
200871[AtCoder]ARC087 D - FT Robot000.000%
200881[AtCoder]ARC088 D - Wide Flip000.000%
200891[AtCoder]ARC089 D - Checker000.000%
200901[AtCoder]ARC090 D - People on a Line000.000%
200911[AtCoder]ARC091 D - Remainder Reminder000.000%
200921[AtCoder]ARC092 D - Two Sequences000.000%
200931[AtCoder]ARC093 D - Grid Components000.000%
200941[AtCoder]ARC094 D - Worst Case000.000%
200951[AtCoder]ARC095 D - Binomial Coefficients000.000%
200961[AtCoder]ARC096 D - Static Sushi000.000%
200971[AtCoder]ARC097 D - Equals000.000%
200981[AtCoder]ARC098 D - Xor Sum 2000.000%
200991[AtCoder]ARC099 D - Snuke Numbers000.000%
201001[AtCoder]ARC100 D - Equal Cut000.000%
201011[AtCoder]ARC101 D - Median of Medians000.000%
201021[AtCoder]ARC102 D - All Your Paths are Different Lengths000.000%
201031[AtCoder]ARC103 D - Robot Arms000.000%
201041[AtCoder]ARC104 B - DNA Sequence000.000%
201051[AtCoder]ARC105 B - MAX-=min000.000%
201061[AtCoder]ARC106 B - Values000.000%
201071[AtCoder]ARC107 B - Quadruple000.000%
201081[AtCoder]ARC108 B - Abbreviate Fox000.000%
201091[AtCoder]ARC109 B - log000.000%
201101[AtCoder]ARC110 B - Many 110000.000%
201111[AtCoder]ARC111 B - Reversible Cards000.000%
201121[AtCoder]ARC112 B - -- - B000.000%
201131[AtCoder]ARC113 B - A^B^C000.000%
201141[AtCoder]ARC114 B - Special Subsets000.000%
201151[AtCoder]ARC115 B - Plus Matrix000.000%
201161[AtCoder]ARC116 B - Products of Min-Max000.000%
201171[AtCoder]ARC117 B - ARC Wrecker000.000%
201181[AtCoder]ARC118 B - Village of M People000.000%
201191[AtCoder]ARC119 B - Electric Board000.000%
201201[AtCoder]ARC120 B - Uniformly Distributed000.000%
201211[AtCoder]ARC121 B - RGB Matching000.000%
201221[AtCoder]ARC122 B - Insurance000.000%
201231[AtCoder]ARC123 B - Increasing Triples000.000%
201241[AtCoder]ARC124 B - XOR Matching 2010.000%
201251[AtCoder]ARC125 B - Squares000.000%
201261[AtCoder]ARC126 B - Cross-free Matching000.000%
201271[AtCoder]ARC127 B - Ternary Strings000.000%
201281[AtCoder]ARC128 B - Balls of Three Colors000.000%
201291[AtCoder]ARC129 B - Range Point Distance000.000%
201301[AtCoder]ARC130 B - Colorful Lines000.000%
201311[AtCoder]ARC131 B - Grid Repainting 4000.000%
201321[AtCoder]ARC132 B - Shift and Reverse000.000%
201331[AtCoder]ARC133 B - Dividing Subsequence000.000%
201341[AtCoder]ARC134 B - Reserve or Reverse000.000%
201351[AtCoder]ARC135 B - Sum of Three Terms000.000%
201361[AtCoder]ARC136 B - Triple Shift000.000%
201371[AtCoder]ARC137 B - Count 1's000.000%
201381[AtCoder]ARC138 B - 01 Generation000.000%
201391[AtCoder]ARC139 B - Make N000.000%
201401[AtCoder]ARC140 B - Shorten ARC000.000%
201411[AtCoder]ARC141 B - Increasing Prefix XOR000.000%
201421[AtCoder]ARC142 B - Unbalanced Squares000.000%
201431[AtCoder]ARC143 B - Counting Grids000.000%
201441[AtCoder]ARC144 B - Gift Tax000.000%
201451[AtCoder]ARC145 B - AB Game000.000%
201461[AtCoder]ARC146 B - Plus and AND000.000%
201471[AtCoder]ARC147 B - Swap to Sort000.000%
201481[AtCoder]ARC148 B - dp000.000%
201491[AtCoder]ARC149 B - Two LIS Sum000.000%
201501[AtCoder]ARC150 B - Make Divisible000.000%
201511[AtCoder]ARC151 B - A < AP000.000%
201521[AtCoder]ARC152 B - Pass on Path000.000%
201531[AtCoder]ARC153 B - Grid Rotations000.000%
201541[AtCoder]ARC154 B - New Place000.000%
201551[AtCoder]ARC155 B - Abs Abs Function000.000%
201561[AtCoder]ARC156 B - Mex on Blackboard000.000%
201571[AtCoder]ARC157 B - XYYYX000.000%