308673 | CF1555E. Boring Segments | 0 | 0 | 0.000% |
308683 | CF1557A. Ezzat and Two Subsequences | 0 | 0 | 0.000% |
308684 | CF1557B. Moamen and k-subarrays | 0 | 0 | 0.000% |
308693 | CF1558F. Strange Sort | 0 | 0 | 0.000% |
308704 | CF1560E. Polycarp and String Transformation | 0 | 0 | 0.000% |
308707 | CF1561A. Simply Strange Sort | 0 | 0 | 0.000% |
308709 | CF1561C. Deep Down Below | 0 | 0 | 0.000% |
308726 | CF1563F. Strange Sort | 0 | 0 | 0.000% |
308730 | CF1566D1. Seating Arrangements (easy version) | 0 | 0 | 0.000% |
308731 | CF1566D2. Seating Arrangements (hard version) | 0 | 0 | 0.000% |
308733 | CF1566F. Points Movement | 0 | 0 | 0.000% |
308745 | CF1569D. Inconvenient Pairs | 0 | 0 | 0.000% |
308767 | CF1572A. Book | 0 | 0 | 0.000% |
308774 | CF1573B. Swaps | 0 | 0 | 0.000% |
308781 | CF1574C. Slay the Dragon | 0 | 0 | 0.000% |
308785 | CF1575A. Another Sorting Problem | 0 | 0 | 0.000% |
308796 | CF1575L. Longest Array Deconstruction | 0 | 0 | 0.000% |
308813 | CF1579B. Shifting Sort | 0 | 0 | 0.000% |
308847 | CF1583H. Omkar and Tours | 0 | 0 | 0.000% |
308850 | CF1584C. Two Arrays | 0 | 0 | 0.000% |
308858 | CF1585D. Yet Another Sorting Problem | 0 | 0 | 0.000% |
308869 | CF1586H. Omkar and Tours | 0 | 0 | 0.000% |
308871 | CF1588A. Two Arrays | 0 | 0 | 0.000% |
308879 | CF1589C. Two Arrays | 0 | 0 | 0.000% |
308886 | CF1591D. Yet Another Sorting Problem | 0 | 0 | 0.000% |
308889 | CF1592A. Gamer Hemose | 0 | 0 | 0.000% |
308890 | CF1592B. Hemose Shopping | 0 | 0 | 0.000% |
308940 | CF1601C. Optimal Insertion | 0 | 0 | 0.000% |
308941 | CF1601D. Difficult Mountain | 0 | 0 | 0.000% |
308949 | CF1602F. Difficult Mountain | 0 | 0 | 0.000% |
308963 | CF1605B. Reverse Sort | 0 | 0 | 0.000% |
308966 | CF1605E. Array Equalizer | 0 | 0 | 0.000% |
308971 | CF1606D. Red-Blue Matrix | 0 | 0 | 0.000% |
308976 | CF1607C. Minimum Extraction | 0 | 0 | 0.000% |
308977 | CF1607D. Blue-Red Permutation | 0 | 0 | 0.000% |
308981 | CF1607H. Banquet Preparations 2 | 0 | 0 | 0.000% |
308986 | CF1608E. The Cells on the Paper | 0 | 0 | 0.000% |
309018 | CF1612E. Messages | 0 | 0 | 0.000% |
309020 | CF1612G. Max Sum Array | 0 | 0 | 0.000% |
309022 | CF1613B. Absent Remainder | 0 | 0 | 0.000% |
309028 | CF1614B. Divan and a New Project | 0 | 0 | 0.000% |
309037 | CF1615E. Purple Crayon | 0 | 0 | 0.000% |
309049 | CF1617A. Forbidden Subsequence | 0 | 0 | 0.000% |
309051 | CF1617C. Paprika and Permutation | 0 | 0 | 0.000% |
309055 | CF1618A. Polycarp and Sums of Subsequences | 0 | 0 | 0.000% |
309061 | CF1618G. Trader Problem | 0 | 0 | 0.000% |
309065 | CF1619D. New Year's Problem | 0 | 0 | 0.000% |
309066 | CF1619E. MEX and Increments | 0 | 0 | 0.000% |
309068 | CF1619G. Unusual Minesweeper | 0 | 0 | 0.000% |
309081 | CF1621E. New School | 0 | 0 | 0.000% |
309087 | CF1622B. Berland Music | 0 | 0 | 0.000% |
309088 | CF1622C. Set or Decrease | 0 | 0 | 0.000% |
309093 | CF1623B. Game on Ranges | 0 | 0 | 0.000% |
309100 | CF1624D. Palindromes Coloring | 0 | 0 | 0.000% |
309105 | CF1625B. Elementary Particles | 0 | 0 | 0.000% |
309107 | CF1625D. Binary Spiders | 0 | 0 | 0.000% |
309110 | CF1626A. Equidistant Letters | 0 | 0 | 0.000% |
309117 | CF1627B. Not Sitting | 0 | 0 | 0.000% |
309128 | CF1628F. Spaceship Crisis Management | 0 | 0 | 0.000% |
309129 | CF1629A. Download More RAM | 0 | 0 | 0.000% |
309138 | CF1630C. Paint the Middle | 0 | 0 | 0.000% |
309146 | CF1631E. Paint the Middle | 0 | 0 | 0.000% |
309158 | CF1633E. Spanning Tree Queries | 0 | 0 | 0.000% |
309168 | CF1635C. Differential Sorting | 0 | 0 | 0.000% |
309170 | CF1635E. Cars | 0 | 0 | 0.000% |
309172 | CF1637A. Sorting Parts | 0 | 0 | 0.000% |
309179 | CF1637H. Minimize Inversions Number | 0 | 0 | 0.000% |
309181 | CF1638B. Odd Swap Sort | 0 | 0 | 0.000% |
309197 | CF1641A. Great Sequence | 0 | 0 | 0.000% |
309198 | CF1641B. Repetitions Decoding | 0 | 0 | 0.000% |
309199 | CF1641C. Anonymity Is Important | 0 | 0 | 0.000% |
309205 | CF1642C. Great Sequence | 0 | 0 | 0.000% |
309206 | CF1642D. Repetitions Decoding | 0 | 0 | 0.000% |
309207 | CF1642E. Anonymity Is Important | 0 | 0 | 0.000% |
309217 | CF1645C. Teams Forming | 0 | 0 | 0.000% |
309224 | CF1646B. Quality vs Quantity | 0 | 0 | 0.000% |
309244 | CF1649D. Integral Array | 0 | 0 | 0.000% |
309249 | CF1650C. Weight of the System of Nested Segments | 0 | 0 | 0.000% |
309251 | CF1650E. Rescheduling the Exam | 0 | 0 | 0.000% |
309260 | CF1652A. Maximum Cake Tastiness | 0 | 0 | 0.000% |
309275 | CF1656A. Good Pairs | 0 | 0 | 0.000% |
309277 | CF1656C. Make Equal With Mod | 0 | 0 | 0.000% |
309280 | CF1656F. Parametric MST | 0 | 0 | 0.000% |
309287 | CF1657D. For Gamers. By Gamers. | 0 | 0 | 0.000% |
309295 | CF1658E. Gojou and Matrix Game | 0 | 0 | 0.000% |
309324 | CF1662I. Ice Cream Shop | 0 | 0 | 0.000% |
309340 | CF1665B. Array Cloning Technique | 0 | 0 | 0.000% |
309341 | CF1665C. Tree Infection | 0 | 0 | 0.000% |
309363 | CF1668B. Social Distance | 0 | 0 | 0.000% |
309369 | CF1669B. Triple | 0 | 2 | 0.000% |
309376 | CF1670A. Prof. Slim | 0 | 0 | 0.000% |
309383 | CF1671B. Consecutive Points Segment | 0 | 0 | 0.000% |
309386 | CF1671E. Preorder | 0 | 0 | 0.000% |
309407 | CF1674D. A-B-C Sort | 0 | 0 | 0.000% |
309417 | CF1675G. Sorting Pancakes | 0 | 0 | 0.000% |
309419 | CF1676B. Equal Candies | 0 | 13 | 0.000% |
309422 | CF1676E. Eating Queries | 0 | 23 | 0.000% |
309423 | CF1676F. Longest Strike | 0 | 28 | 0.000% |
309426 | CF1676H2. Maximum Crossings (Hard Version) | 0 | 19 | 0.000% |
309454 | CF1681C. Double Sort | 0 | 0 | 0.000% |