311341 | CF1971F. Circle Perimeter | 0 | 8 | 0.000% |
311342 | CF1971G. XOUR | 0 | 7 | 0.000% |
311343 | CF1971H. ±1 | 0 | 0 | 0.000% |
311344 | CF1972A. Contest Proposal | 0 | 0 | 0.000% |
311345 | CF1972B. Coin Games | 0 | 0 | 0.000% |
311346 | CF1972C. Permutation Counting | 0 | 0 | 0.000% |
311350 | CF1972F. Long Way to be Non-decreasing | 0 | 0 | 0.000% |
311352 | CF1973B. Cat, Fox and the Lonely Array | 0 | 0 | 0.000% |
311353 | CF1973C. Cat, Fox and Double Maximum | 0 | 0 | 0.000% |
311355 | CF1973E. Cat, Fox and Swaps | 0 | 0 | 0.000% |
311356 | CF1973F. Maximum GCD Sum Queries | 0 | 0 | 0.000% |
311357 | CF1974A. Phone Desktop | 0 | 6 | 0.000% |
311358 | CF1974B. Symmetric Encoding | 0 | 6 | 0.000% |
311360 | CF1974D. Ingenuity-2 | 0 | 8 | 0.000% |
311362 | CF1974F. Cutting Game | 0 | 2 | 0.000% |
311363 | CF1974G. Money Buys Less Happiness Now | 0 | 2 | 0.000% |
311364 | CF1975A. Bazoka and Mocha's Array | 0 | 0 | 0.000% |
311365 | CF1975B. 378QAQ and Mocha's Array | 0 | 0 | 0.000% |
311366 | CF1975C. Chamo and Mocha's Array | 0 | 0 | 0.000% |
311367 | CF1975D. Paint the Tree | 0 | 0 | 0.000% |
311370 | CF1975G. Zimpha Fan Club | 0 | 0 | 0.000% |
311371 | CF1975H. 378QAQ and Core | 0 | 0 | 0.000% |
311373 | CF1976A. Verify Password | 0 | 0 | 0.000% |
311374 | CF1976B. Increase/Decrease/Copy | 0 | 0 | 0.000% |
311375 | CF1976C. Job Interview | 0 | 0 | 0.000% |
311377 | CF1976E. Splittable Permutations | 0 | 0 | 0.000% |
311378 | CF1976F. Remove Bridges | 0 | 0 | 0.000% |
311380 | CF1977B. Binary Colouring | 0 | 0 | 0.000% |
311381 | CF1977C. Nikita and LCM | 0 | 0 | 0.000% |
311382 | CF1977D. XORificator | 0 | 0 | 0.000% |
311383 | CF1977E. Tensor | 0 | 0 | 0.000% |
311384 | CF1979A. Guess the Maximum | 0 | 0 | 0.000% |
311385 | CF1979B. XOR Sequences | 0 | 0 | 0.000% |
311386 | CF1979C. Earning on Bets | 0 | 0 | 0.000% |
311387 | CF1979D. Fixing a Binary String | 0 | 0 | 0.000% |
311388 | CF1979E. Manhattan Triangle | 0 | 0 | 0.000% |
311389 | CF1979F. Kostyanych's Theorem | 0 | 0 | 0.000% |
311390 | CF1980A. Problem Generator | 0 | 1 | 0.000% |
311391 | CF1980B. Choosing Cubes | 0 | 1 | 0.000% |
311392 | CF1980C. Sofia and the Lost Operations | 0 | 2 | 0.000% |
311393 | CF1980D. GCD-sequence | 0 | 1 | 0.000% |
311394 | CF1980E. Permutation of Rows and Columns | 0 | 1 | 0.000% |
311395 | CF1980F1. Field Division (easy version) | 0 | 0 | 0.000% |
311396 | CF1980F2. Field Division (hard version) | 0 | 0 | 0.000% |
311397 | CF1980G. Yasya and the Mysterious Tree | 0 | 0 | 0.000% |
400001 | GYM100001 A Theatre Square | 0 | 0 | 0.000% |
400002 | GYM100001 B Spreadsheets | 0 | 0 | 0.000% |
400003 | GYM100001 C Ancient Berland Circus | 0 | 0 | 0.000% |
400004 | GYM100002 A Amusing Numbers | 0 | 0 | 0.000% |
400005 | GYM100002 B Bricks | 0 | 0 | 0.000% |
400006 | GYM100002 C Cricket Field | 0 | 0 | 0.000% |
400007 | GYM100002 D Decoding Task | 0 | 0 | 0.000% |
400008 | GYM100002 E Evacuation Plan | 0 | 0 | 0.000% |
400009 | GYM100002 F Folding | 0 | 0 | 0.000% |
400010 | GYM100002 G Ghost Busters | 0 | 0 | 0.000% |
400011 | GYM100002 H Heroes Of Might And Magic | 0 | 0 | 0.000% |
400012 | GYM100002 I Inlay Cutters | 0 | 0 | 0.000% |
400013 | GYM100004 A Paper Route | 0 | 0 | 0.000% |
400014 | GYM100004 B Octagons | 0 | 0 | 0.000% |
400015 | GYM100004 C Party Location | 0 | 0 | 0.000% |
400016 | GYM100004 D Numbersrebmun | 0 | 0 | 0.000% |
400017 | GYM100004 E Class Schedule | 0 | 0 | 0.000% |
400018 | GYM100008 A A | 0 | 0 | 0.000% |
400019 | GYM100008 B B | 0 | 0 | 0.000% |
400020 | GYM100008 C C | 0 | 0 | 0.000% |
400021 | GYM100008 D D | 0 | 0 | 0.000% |
400022 | GYM100008 E E | 0 | 0 | 0.000% |
400023 | GYM100009 A A | 0 | 0 | 0.000% |
400024 | GYM100009 B B | 0 | 0 | 0.000% |
400025 | GYM100009 C C | 0 | 0 | 0.000% |
400026 | GYM100009 D D | 0 | 0 | 0.000% |
400027 | GYM100009 E E | 0 | 0 | 0.000% |
400028 | GYM100015 A Another Rock-Paper-Scissors Problem | 0 | 0 | 0.000% |
400029 | GYM100015 B Ball Painting | 0 | 0 | 0.000% |
400030 | GYM100015 C City Driving | 0 | 0 | 0.000% |
400031 | GYM100015 D Drunken Walk | 0 | 0 | 0.000% |
400032 | GYM100015 E Empty Triangles | 0 | 0 | 0.000% |
400033 | GYM100015 F Fighting for Triangles | 0 | 0 | 0.000% |
400034 | GYM100015 G Guessing Game | 0 | 0 | 0.000% |
400035 | GYM100015 H Hidden Code | 0 | 0 | 0.000% |
400036 | GYM100015 I Identity Checker | 0 | 0 | 0.000% |
400037 | GYM100016 A King's Assassination | 0 | 0 | 0.000% |
400038 | GYM100016 B Command Post | 0 | 0 | 0.000% |
400039 | GYM100016 C Crossword | 0 | 0 | 0.000% |
400040 | GYM100016 D Group Stage | 0 | 0 | 0.000% |
400041 | GYM100016 E Map Coloring | 0 | 0 | 0.000% |
400042 | GYM100016 F Berland Bowling | 0 | 0 | 0.000% |
400043 | GYM100016 G Orange | 0 | 0 | 0.000% |
400044 | GYM100016 H Puzzle Quest | 0 | 0 | 0.000% |
400045 | GYM100016 I Lies, Damned Lies and Statistics | 0 | 0 | 0.000% |
400046 | GYM100016 J Taxi | 0 | 0 | 0.000% |
400047 | GYM100020 A Almost Average | 0 | 0 | 0.000% |
400048 | GYM100020 B Drawing | 0 | 0 | 0.000% |
400049 | GYM100020 C Game | 0 | 0 | 0.000% |
400050 | GYM100020 D The Matrix | 0 | 0 | 0.000% |
400051 | GYM100020 E Rectangles | 0 | 0 | 0.000% |
400052 | GYM100020 F V-Square | 0 | 0 | 0.000% |
400053 | GYM100020 G Travel | 0 | 0 | 0.000% |
400054 | GYM100020 H Tree | 0 | 0 | 0.000% |
400055 | GYM100020 I Underground | 0 | 0 | 0.000% |