309398 | CF1673A. Subtle Substring Subtraction | 0 | 0 | 0.000% |
309399 | CF1673B. A Perfectly Balanced String? | 0 | 0 | 0.000% |
309403 | CF1673F. Anti-Theft Road Planning | 0 | 0 | 0.000% |
309408 | CF1674E. Breaking the Wall | 0 | 0 | 0.000% |
309409 | CF1674F. Desktop Rearrangement | 0 | 0 | 0.000% |
309411 | CF1675A. Food for Animals | 0 | 0 | 0.000% |
309412 | CF1675B. Make It Increasing | 0 | 0 | 0.000% |
309415 | CF1675E. Replace With the Previous, Minimize | 0 | 0 | 0.000% |
309416 | CF1675F. Vlad and Unfinished Business | 0 | 0 | 0.000% |
309419 | CF1676B. Equal Candies | 0 | 13 | 0.000% |
309420 | CF1676C. Most Similar Words | 0 | 11 | 0.000% |
309421 | CF1676D. X-Sum | 0 | 19 | 0.000% |
309422 | CF1676E. Eating Queries | 0 | 23 | 0.000% |
309423 | CF1676F. Longest Strike | 0 | 28 | 0.000% |
309429 | CF1677C. Tokitsukaze and Two Colorful Tapes | 0 | 0 | 0.000% |
309435 | CF1678B2. Tokitsukaze and Good 01-String (hard version) | 0 | 0 | 0.000% |
309438 | CF1678E. Tokitsukaze and Two Colorful Tapes | 0 | 0 | 0.000% |
309440 | CF1679A. AvtoBus | 0 | 0 | 0.000% |
309448 | CF1680C. Binary String | 0 | 0 | 0.000% |
309449 | CF1680D. Dog Walking | 0 | 0 | 0.000% |
309450 | CF1680E. Moving Chips | 0 | 0 | 0.000% |
309452 | CF1681A. Game with Cards | 0 | 0 | 0.000% |
309458 | CF1682A. Palindromic Indices | 0 | 0 | 0.000% |
309460 | CF1682C. LIS or Reverse LIS? | 0 | 0 | 0.000% |
309462 | CF1682E. Unordered Swaps | 0 | 0 | 0.000% |
309463 | CF1682F. MCMF? | 0 | 0 | 0.000% |
309466 | CF1684C. Column Swapping | 0 | 0 | 0.000% |
309467 | CF1684D. Traps | 0 | 0 | 0.000% |
309468 | CF1684E. MEX vs DIFF | 0 | 0 | 0.000% |
309472 | CF1685A. Circular Local MiniMax | 0 | 0 | 0.000% |
309473 | CF1685B. Linguistics | 0 | 0 | 0.000% |
309474 | CF1685C. Bring Balance | 0 | 0 | 0.000% |
309476 | CF1685D2. Permutation Weight (Hard Version) | 0 | 0 | 0.000% |
309477 | CF1685E. The Ultimate LIS Problem | 0 | 0 | 0.000% |
309478 | CF1686A. Everything Everywhere All But One | 0 | 0 | 0.000% |
309479 | CF1686B. Odd Subarrays | 0 | 0 | 0.000% |
309480 | CF1686C. Circular Local MiniMax | 0 | 0 | 0.000% |
309481 | CF1686D. Linguistics | 0 | 0 | 0.000% |
309482 | CF1686E. Bring Balance | 0 | 0 | 0.000% |
309484 | CF1687A. The Enchanted Forest | 0 | 0 | 0.000% |
309485 | CF1687B. Railway System | 0 | 0 | 0.000% |
309486 | CF1687C. Sanae and Giant Robot | 0 | 0 | 0.000% |
309488 | CF1687E. Become Big For Me | 0 | 0 | 0.000% |
309491 | CF1688B. Patchouli's Magical Talisman | 0 | 0 | 0.000% |
309492 | CF1688C. Manipulating History | 0 | 0 | 0.000% |
309493 | CF1688D. The Enchanted Forest | 0 | 0 | 0.000% |
309494 | CF1688E. Railway System | 0 | 0 | 0.000% |
309496 | CF1689A. Lex String | 0 | 0 | 0.000% |
309497 | CF1689B. Mystic Permutation | 0 | 0 | 0.000% |
309501 | CF1690A. Print a Pedestal (Codeforces logo?) | 0 | 0 | 0.000% |
309502 | CF1690B. Array Decrements | 0 | 0 | 0.000% |
309503 | CF1690C. Restoring the Duration of Tasks | 0 | 0 | 0.000% |
309505 | CF1690E. Price Maximization | 0 | 0 | 0.000% |
309507 | CF1690G. Count the Trains | 0 | 0 | 0.000% |
309508 | CF1691A. Beat The Odds | 0 | 0 | 0.000% |
309509 | CF1691B. Shoe Shuffling | 0 | 0 | 0.000% |
309510 | CF1691C. Sum of Substrings | 0 | 0 | 0.000% |
309512 | CF1691E. Number of Groups | 0 | 0 | 0.000% |
309515 | CF1692B. All Distinct | 0 | 4 | 0.000% |
309521 | CF1692H. Gambling | 0 | 0 | 0.000% |
309522 | CF1693A. Directional Increase | 0 | 0 | 0.000% |
309523 | CF1693B. Fake Plastic Trees | 0 | 0 | 0.000% |
309524 | CF1693C. Keshi in Search of AmShZ | 0 | 0 | 0.000% |
309525 | CF1693D. Decinc Dividing | 0 | 0 | 0.000% |
309526 | CF1693E. Outermost Maximums | 0 | 0 | 0.000% |
309527 | CF1693F. I Might Be Wrong | 0 | 0 | 0.000% |
309528 | CF1694A. Creep | 0 | 0 | 0.000% |
309529 | CF1694B. Paranoid String | 0 | 0 | 0.000% |
309530 | CF1694C. Directional Increase | 0 | 0 | 0.000% |
309531 | CF1694D. Fake Plastic Trees | 0 | 0 | 0.000% |
309533 | CF1694F. Decinc Dividing | 0 | 0 | 0.000% |
309535 | CF1695B. Circle Game | 0 | 0 | 0.000% |
309536 | CF1695C. Zero Path | 0 | 0 | 0.000% |
309537 | CF1695D1. Tree Queries (Easy Version) | 0 | 0 | 0.000% |
309538 | CF1695D2. Tree Queries (Hard Version) | 0 | 0 | 0.000% |
309540 | CF1696A. NIT orz! | 0 | 0 | 0.000% |
309541 | CF1696B. NIT Destroys the Universe | 0 | 0 | 0.000% |
309542 | CF1696C. Fishingprince Plays With Array | 0 | 0 | 0.000% |
309543 | CF1696D. Permutation Graph | 0 | 0 | 0.000% |
309547 | CF1696H. Maximum Product? | 0 | 0 | 0.000% |
309548 | CF1697A. Parkway Walk | 0 | 0 | 0.000% |
309549 | CF1697B. Promo | 0 | 0 | 0.000% |
309550 | CF1697C. awoo's Favorite Problem | 0 | 0 | 0.000% |
309552 | CF1697E. Coloring | 0 | 0 | 0.000% |
309555 | CF1698B. Rising Sand | 0 | 0 | 0.000% |
309558 | CF1698E. PermutationForces II | 0 | 0 | 0.000% |
309564 | CF1699D. Almost Triple Deletions | 0 | 0 | 0.000% |
309565 | CF1699E. Three Days Grace | 0 | 0 | 0.000% |
309566 | CF1700A. Optimal Path | 0 | 0 | 0.000% |
309568 | CF1700C. Helping the Nature | 0 | 0 | 0.000% |
309569 | CF1700D. River Locks | 0 | 0 | 0.000% |
309571 | CF1700F. Puzzle | 0 | 0 | 0.000% |
309573 | CF1701B. Permutation | 0 | 0 | 0.000% |
309574 | CF1701C. Schedule Management | 0 | 0 | 0.000% |
309575 | CF1701D. Permutation Restoration | 0 | 0 | 0.000% |
309576 | CF1701E. Text Editor | 0 | 0 | 0.000% |
309579 | CF1702B. Polycarp Writes a String from Memory | 0 | 0 | 0.000% |
309580 | CF1702C. Train and Queries | 0 | 0 | 0.000% |
309581 | CF1702D. Not a Cheap String | 0 | 0 | 0.000% |
309583 | CF1702F. Equate Multisets | 0 | 0 | 0.000% |