305255 | CF998E. Sky Full of Stars | 0 | 0 | 0.000% |
305256 | CF999A. Mishka and Contest | 0 | 25 | 0.000% |
305269 | CF1001A. Generate plus state or minus state | 0 | 0 | 0.000% |
305270 | CF1001B. Generate Bell state | 0 | 0 | 0.000% |
305271 | CF1001C. Generate GHZ state | 0 | 0 | 0.000% |
305272 | CF1001D. Distinguish plus state and minus state | 0 | 0 | 0.000% |
305273 | CF1001E. Distinguish Bell states | 0 | 0 | 0.000% |
305274 | CF1001F. Distinguish multi-qubit basis states | 0 | 0 | 0.000% |
305275 | CF1001G. Oracle for f(x) = k-th element of x | 0 | 0 | 0.000% |
305276 | CF1001H. Oracle for f(x) = parity of the number of 1s in x | 0 | 0 | 0.000% |
305277 | CF1001I. Deutsch-Jozsa algorithm | 0 | 0 | 0.000% |
305278 | CF1002A1. Generate superposition of all basis states | 0 | 0 | 0.000% |
305279 | CF1002A2. Generate superposition of zero state and a basis state | 0 | 0 | 0.000% |
305280 | CF1002A3. Generate superposition of two basis states | 0 | 0 | 0.000% |
305281 | CF1002A4. Generate W state | 0 | 0 | 0.000% |
305282 | CF1002B1. Distinguish zero state and W state | 0 | 0 | 0.000% |
305283 | CF1002B2. Distinguish GHZ state and W state | 0 | 0 | 0.000% |
305284 | CF1002B3. Distinguish four 2-qubit states | 0 | 0 | 0.000% |
305285 | CF1002B4. Distinguish four 2-qubit states - 2 | 0 | 0 | 0.000% |
305286 | CF1002C1. Distinguish zero state and plus state with minimum error | 0 | 0 | 0.000% |
305287 | CF1002C2. Distinguish zero state and plus state without errors | 0 | 0 | 0.000% |
305288 | CF1002D1. Oracle for f(x) = b * x mod 2 | 0 | 0 | 0.000% |
305289 | CF1002D2. Oracle for f(x) = b * x + (1 - b) * (1 - x) mod 2 | 0 | 0 | 0.000% |
305290 | CF1002D3. Oracle for majority function | 0 | 0 | 0.000% |
305291 | CF1002E1. Bernstein-Vazirani algorithm | 0 | 0 | 0.000% |
305292 | CF1002E2. Another array reconstruction algorithm | 0 | 0 | 0.000% |
305293 | CF1003A. Polycarp's Pockets | 0 | 1 | 0.000% |
305305 | CF1005A. Tanya and Stairways | 0 | 0 | 0.000% |
305309 | CF1005E1. Median on Segments (Permutations Edition) | 0 | 0 | 0.000% |
305312 | CF1006A. Adjacent Replacements | 0 | 0 | 0.000% |
305313 | CF1006B. Polycarp's Practice | 0 | 0 | 0.000% |
305314 | CF1006C. Three Parts of the Array | 0 | 0 | 0.000% |
305315 | CF1006D. Two Strings Swaps | 0 | 0 | 0.000% |
305316 | CF1006E. Military Problem | 0 | 0 | 0.000% |
305317 | CF1006F. Xor-Paths | 0 | 0 | 0.000% |
305323 | CF1008A. Romaji | 0 | 0 | 0.000% |
305324 | CF1008B. Turn the Rectangles | 0 | 0 | 0.000% |
305325 | CF1008C. Reorder the Array | 0 | 0 | 0.000% |
305326 | CF1008D. Pave the Parallelepiped | 0 | 0 | 0.000% |
305327 | CF1008E. Guess two numbers | 0 | 0 | 0.000% |
305328 | CF1009A. Game Shopping | 0 | 0 | 0.000% |
305336 | CF1010B. Rocket | 0 | 0 | 0.000% |
305337 | CF1010C. Border | 0 | 0 | 0.000% |
305344 | CF1011D. Rocket | 0 | 0 | 0.000% |
305345 | CF1011E. Border | 0 | 0 | 0.000% |
305350 | CF1012D. AB-Strings | 0 | 0 | 0.000% |
305353 | CF1013A. Piles With Stones | 0 | 0 | 0.000% |
305358 | CF1013F. AB-Strings | 0 | 0 | 0.000% |
305360 | CF1015A. Points in Segments | 0 | 0 | 0.000% |
305367 | CF1016A. Death Note | 0 | 0 | 0.000% |
305368 | CF1016B. Segment Occurrences | 0 | 0 | 0.000% |
305369 | CF1016C. Vasya And The Mushrooms | 0 | 0 | 0.000% |
305370 | CF1016D. Vasya And The Matrix | 0 | 0 | 0.000% |
305371 | CF1016E. Rest In The Shades | 0 | 0 | 0.000% |
305372 | CF1016F. Road Projects | 0 | 0 | 0.000% |
305373 | CF1016G. Appropriate Team | 0 | 0 | 0.000% |
305374 | CF1017A. The Rank | 0 | 0 | 0.000% |
305392 | CF1023A. Single Wildcard Pattern Matching | 0 | 0 | 0.000% |
305393 | CF1023B. Pair of Toys | 0 | 0 | 0.000% |
305394 | CF1023C. Bracket Subsequence | 0 | 0 | 0.000% |
305395 | CF1023D. Array Restoration | 0 | 0 | 0.000% |
305396 | CF1023E. Down or Right | 0 | 0 | 0.000% |
305397 | CF1023F. Mobile Phone Network | 0 | 0 | 0.000% |
305398 | CF1023G. Pisces | 0 | 0 | 0.000% |
305399 | CF1025A. Doggo Recoloring | 0 | 0 | 0.000% |
305400 | CF1025B. Weakened Common Divisor | 0 | 0 | 0.000% |
305401 | CF1025C. Plasticine zebra | 0 | 0 | 0.000% |
305402 | CF1025D. Recovering BST | 0 | 0 | 0.000% |
305403 | CF1025E. Colored Cubes | 0 | 0 | 0.000% |
305404 | CF1025F. Disjoint Triangles | 0 | 0 | 0.000% |
305405 | CF1025G. Company Acquisitions | 0 | 0 | 0.000% |
305413 | CF1028A. Find Square | 0 | 0 | 0.000% |
305414 | CF1028B. Unnatural Conditions | 0 | 0 | 0.000% |
305415 | CF1028C. Rectangles | 0 | 0 | 0.000% |
305416 | CF1028D. Order book | 0 | 0 | 0.000% |
305417 | CF1028E. Restore Array | 0 | 0 | 0.000% |
305418 | CF1028F. Make Symmetrical | 0 | 0 | 0.000% |
305419 | CF1028G. Guess the number | 0 | 0 | 0.000% |
305420 | CF1028H. Make Square | 0 | 0 | 0.000% |
305427 | CF1030A. In Search of an Easy Problem | 0 | 0 | 0.000% |
305430 | CF1030D. Vasya and Triangle | 0 | 0 | 0.000% |
305434 | CF1031A. Golden Plate | 0 | 0 | 0.000% |
305439 | CF1031F. Familiar Operations | 0 | 0 | 0.000% |
305447 | CF1033A. King Escape | 0 | 0 | 0.000% |
305448 | CF1033B. Square Difference | 0 | 0 | 0.000% |
305449 | CF1033C. Permutation Game | 0 | 0 | 0.000% |
305450 | CF1033D. Divisors | 0 | 0 | 0.000% |
305451 | CF1033E. Hidden Bipartite Graph | 0 | 0 | 0.000% |
305452 | CF1033F. Boolean Computer | 0 | 0 | 0.000% |
305453 | CF1033G. Chip Game | 0 | 0 | 0.000% |
305454 | CF1034A. Enlarge GCD | 0 | 0 | 0.000% |
305466 | CF1037A. Packets | 0 | 0 | 0.000% |
305467 | CF1037B. Reach Median | 0 | 2 | 0.000% |
305468 | CF1037C. Equalize | 0 | 0 | 0.000% |
305469 | CF1037D. Valid BFS? | 0 | 0 | 0.000% |
305470 | CF1037E. Trips | 0 | 0 | 0.000% |
305471 | CF1037F. Maximum Reduction | 0 | 0 | 0.000% |
305472 | CF1037G. A Game on Strings | 0 | 0 | 0.000% |
305473 | CF1037H. Security | 0 | 0 | 0.000% |
305474 | CF1038A. Equality | 0 | 0 | 0.000% |