309422 | CF1676E. Eating Queries | 0 | 23 | 0.000% |
309459 | CF1682B. AND Sorting | 0 | 0 | 0.000% |
309472 | CF1685A. Circular Local MiniMax | 0 | 0 | 0.000% |
309480 | CF1686C. Circular Local MiniMax | 0 | 0 | 0.000% |
309517 | CF1692D. The Clock | 0 | 3 | 0.000% |
309567 | CF1700B. Palindromic Numbers | 0 | 0 | 0.000% |
309580 | CF1702C. Train and Queries | 0 | 0 | 0.000% |
309589 | CF1703D. Double Strings | 0 | 13 | 0.000% |
309609 | CF1706B. Making Towers | 0 | 0 | 0.000% |
309621 | CF1708B. Difference of GCDs | 0 | 0 | 0.000% |
309644 | CF1712C. Sort Zero | 0 | 0 | 0.000% |
309675 | CF1717B. Madoka and Underground Competitions | 0 | 0 | 0.000% |
309709 | CF1722D. Line | 0 | 67 | 0.000% |
309746 | CF1729C. Jumping on Tiles | 0 | 8 | 0.000% |
309758 | CF1731B. Kill Demodogs | 0 | 0 | 0.000% |
309810 | CF1739B. Array Recovery | 0 | 0 | 0.000% |
309826 | CF1741C. Minimize the Thickness | 0 | 0 | 0.000% |
309834 | CF1742D. Coprime | 0 | 1 | 0.000% |
309840 | CF1743C. Save the Magazines | 0 | 0 | 0.000% |
309915 | CF1759C. Thermostat | 0 | 0 | 0.000% |
309924 | CF1760E. Binary Inversions | 0 | 24 | 0.000% |
309936 | CF1762B. Make Array Good | 0 | 0 | 0.000% |
310082 | CF1780B. GCD Partition | 0 | 0 | 0.000% |
310106 | CF1783B. Matrix of Differences | 0 | 0 | 0.000% |
310132 | CF1787B. Number Factorization | 0 | 0 | 0.000% |
310141 | CF1788B. Sum of Two Numbers | 0 | 0 | 0.000% |
310163 | CF1791E. Negatives and Positives | 0 | 1 | 0.000% |
310165 | CF1791G1. Teleporters (Easy Version) | 0 | 0 | 0.000% |
310175 | CF1793B. Fedya and Array | 0 | 0 | 0.000% |
310270 | CF1807G1. Subsequence Addition (Easy Version) | 0 | 0 | 0.000% |
310271 | CF1807G2. Subsequence Addition (Hard Version) | 0 | 0 | 0.000% |
310296 | CF1811C. Restore the Array | 0 | 0 | 0.000% |
310703 | CF1873E. Building an Aquarium | 0 | 6 | 0.000% |
311211 | CF1950D. Product of Binary Decimals | 0 | 7 | 0.000% |
311339 | CF1971D. Binary Cut | 0 | 8 | 0.000% |
400251 | GYM100110 A Asymmetric Art | 0 | 0 | 0.000% |
400252 | GYM100110 B Lots of Combinations | 0 | 0 | 0.000% |
400253 | GYM100110 C Curiosity | 0 | 0 | 0.000% |
400254 | GYM100110 D Domination | 0 | 0 | 0.000% |
400255 | GYM100110 E Easy Learning | 0 | 0 | 0.000% |
400256 | GYM100110 F Hash | 0 | 0 | 0.000% |
400257 | GYM100110 G RLE Size | 0 | 0 | 0.000% |
400258 | GYM100110 H Good Students and Bad Students | 0 | 0 | 0.000% |
400259 | GYM100110 I Tennis Scores | 0 | 0 | 0.000% |
400260 | GYM100110 J Three Squares | 0 | 0 | 0.000% |
403281 | GYM101102 A Coins | 0 | 0 | 0.000% |
403282 | GYM101102 B The Little Match Girl | 0 | 0 | 0.000% |
403283 | GYM101102 C Bored Judge | 0 | 0 | 0.000% |
403284 | GYM101102 D Rectangles | 0 | 0 | 0.000% |
403285 | GYM101102 E Ya Rajaie and Books | 0 | 0 | 0.000% |
403286 | GYM101102 F Exchange | 0 | 0 | 0.000% |
403287 | GYM101102 G Notes | 0 | 0 | 0.000% |
403288 | GYM101102 H Cinema | 0 | 0 | 0.000% |
403289 | GYM101102 I Simple Robot | 0 | 0 | 0.000% |
403290 | GYM101102 J Divisible Numbers | 0 | 0 | 0.000% |
403291 | GYM101102 K Topological Sort | 0 | 0 | 0.000% |
403292 | GYM101102 L Starry Night | 0 | 0 | 0.000% |
403293 | GYM101104 A Geodes | 0 | 0 | 0.000% |
403294 | GYM101104 B Bowling | 0 | 0 | 0.000% |
403295 | GYM101104 C High Spies | 0 | 0 | 0.000% |
403296 | GYM101104 D Digital Friends | 0 | 0 | 0.000% |
403297 | GYM101104 E The Bavarian Beer Party | 0 | 0 | 0.000% |
403298 | GYM101104 F Evacuation | 0 | 0 | 0.000% |
403299 | GYM101104 G Decompression | 0 | 0 | 0.000% |
403300 | GYM101104 H Rummikub | 0 | 0 | 0.000% |
403301 | GYM101104 I Make it Manhattan | 0 | 0 | 0.000% |
403302 | GYM101104 J Booksort | 0 | 0 | 0.000% |
403303 | GYM101104 K Lucky Light | 0 | 0 | 0.000% |
403304 | GYM101104 L Sightseeing | 0 | 0 | 0.000% |
407139 | GYM102697 110 Pyramid | 0 | 0 | 0.000% |
408289 | GYM103081 B Rule 110 | 0 | 0 | 0.000% |
408385 | GYM103110 A Mountain Climbing | 0 | 0 | 0.000% |
408386 | GYM103110 B Digit Sum | 0 | 0 | 0.000% |
408387 | GYM103110 C Reverse Race | 0 | 0 | 0.000% |
408388 | GYM103110 D Apple Orchard | 0 | 0 | 0.000% |
408389 | GYM103110 E Pokémon Permutation | 0 | 0 | 0.000% |
408390 | GYM103110 F Island Isolation | 0 | 0 | 0.000% |
408391 | GYM103110 G Map Matching | 0 | 0 | 0.000% |
408392 | GYM103110 H Street Layout | 0 | 0 | 0.000% |
408393 | GYM103110 I Grid Shuffling | 0 | 0 | 0.000% |
408394 | GYM103110 J Goomba Grouping | 0 | 0 | 0.000% |
408395 | GYM103110 K Rabbit Subtraction | 0 | 0 | 0.000% |
408396 | GYM103110 L Squid Art | 0 | 0 | 0.000% |
410226 | GYM103987 B Rule 110 | 0 | 0 | 0.000% |