Problem ID Title Solved Submit Pass Rate
103554[Atcoder]ABC355 E - Guess the Sum070.000%
103556[Atcoder]ABC355 G - Baseball000.000%
103560[Atcoder]ABC356 A - Subsegment Reverse090.000%
103566[Atcoder]ABC356 G - Freestyle000.000%
103574[Atcoder]ABC357 E - Reachability in Functional Graph090.000%
103576[Atcoder]ABC357 G - Stair-like Grid000.000%
103586[Atcoder]ABC358 G - AtCoder Tour090.000%
103595[Atcoder]ABC359 F - Tree Degree Optimization050.000%
103596[Atcoder]ABC359 G - Sum of Tree Distance000.000%
103601[Atcoder]ABC360 B - Vertical Reading0110.000%
103603[Atcoder]ABC360 D - Ghost Ants0110.000%
103606[Atcoder]ABC360 G - Suitable Edit for LIS020.000%
103613[Atcoder]ABC361 D - Go Stone Puzzle0130.000%
103616[Atcoder]ABC361 G - Go Territory000.000%
103621[Atcoder]ABC362 B - Right Triangle090.000%
103625[Atcoder]ABC362 F - Perfect Matching on a Tree060.000%
103626[Atcoder]ABC362 G - Count Substring Query010.000%
103630[Atcoder]ABC363 A - Piling Up0100.000%
103634[Atcoder]ABC363 E - Sinking Land0150.000%
103636[Atcoder]ABC363 G - Dynamic Scheduling000.000%
103640[Atcoder]ABC364 A - Glutton Takahashi0110.000%
103641[Atcoder]ABC364 B - Grid Walk0100.000%
103642[Atcoder]ABC364 C - Minimum Glutton0140.000%
103644[Atcoder]ABC364 E - Maximum Glutton0440.000%
103645[Atcoder]ABC364 F - Range Connect MST050.000%
103646[Atcoder]ABC364 G - Last Major City000.000%
103654[Atcoder]ABC365 E - Xor Sigma Problem0140.000%
103655[Atcoder]ABC365 F - Takahashi on Grid010.000%
103656[Atcoder]ABC365 G - AtCoder Office000.000%
103661[Atcoder]ABC366 B - Vertical Writing0160.000%
103662[Atcoder]ABC366 C - Balls and Bag Query070.000%
103666[Atcoder]ABC366 G - XOR Neighbors000.000%
103675[Atcoder]ABC367 F - Rearrange Query080.000%
103676[Atcoder]ABC367 G - Sum of (XOR^K or 0)000.000%
103685[Atcoder]ABC368 F - Dividing Game030.000%
103686[Atcoder]ABC368 G - Add and Multiply Queries010.000%
103694[Atcoder]ABC369 E - Sightseeing Tour 070.000%
103695[Atcoder]ABC369 F - Gather Coins0100.000%
103696[Atcoder]ABC369 G - As far as possible000.000%
103706[Atcoder]ABC370 G - Divisible by 3000.000%
103714[Atcoder]ABC371 E - I Hate Sigma Problems0130.000%
103716[Atcoder]ABC371 G - Lexicographically Smallest Permutation000.000%
200581[AtCoder]ARC058 D - Iroha and a Grid000.000%
200583[AtCoder]ARC058 F - Iroha Loves Strings000.000%
200590[AtCoder]ARC059 C - Be Together000.000%
200593[AtCoder]ARC059 F - Unhappy Hacking000.000%
200601[AtCoder]ARC060 D - Digit Sum000.000%
200611[AtCoder]ARC061 D - Snuke's Coloring000.000%
200613[AtCoder]ARC061 F - Card Game for Three000.000%
200622[AtCoder]ARC062 E - Building Cubes with AtCoDeer000.000%
200623[AtCoder]ARC062 F - Painting Graphs with AtCoDeer000.000%
200632[AtCoder]ARC063 E - Integers on a Tree000.000%
200633[AtCoder]ARC063 F - Snuke's Coloring 2000.000%
200641[AtCoder]ARC064 D - An Ordinary Game000.000%
200653[AtCoder]ARC065 F - Shuffling000.000%
200660[AtCoder]ARC066 C - Lining Up000.000%
200672[AtCoder]ARC067 E - Grouping000.000%
200680[AtCoder]ARC068 C - X: Yet Another Die Game000.000%
200691[AtCoder]ARC069 D - Menagerie000.000%
200693[AtCoder]ARC069 F - Flags000.000%
200700[AtCoder]ARC070 C - Go Home000.000%
200702[AtCoder]ARC070 E - NarrowRectangles000.000%
200732[AtCoder]ARC073 E - Ball Coloring000.000%
200742[AtCoder]ARC074 E - RGB Sequence000.000%
200750[AtCoder]ARC075 C - Bugged000.000%
200752[AtCoder]ARC075 E - Meaningful Mean000.000%
200772[AtCoder]ARC077 E - guruguru000.000%
200780[AtCoder]ARC078 C - Splitting Pile000.000%
200790[AtCoder]ARC079 C - Cat Snuke and a Voyage000.000%
200792[AtCoder]ARC079 E - Decrease (Judge ver.)000.000%
200793[AtCoder]ARC079 F - Namori Grundy000.000%
200801[AtCoder]ARC080 D - Grid Coloring000.000%
200802[AtCoder]ARC080 E - Young Maids000.000%
200810[AtCoder]ARC081 C - Make a Rectangle000.000%
200811[AtCoder]ARC081 D - Coloring Dominoes000.000%
200813[AtCoder]ARC081 F - Flip and Rectangles000.000%
200820[AtCoder]ARC082 C - Together000.000%
200821[AtCoder]ARC082 D - Derangement000.000%
200823[AtCoder]ARC082 F - Sandglass000.000%
200830[AtCoder]ARC083 C - Sugar Water000.000%
200831[AtCoder]ARC083 D - Restoring Road Network000.000%
200833[AtCoder]ARC083 F - Collecting Balls000.000%
200842[AtCoder]ARC084 E - Finite Encyclopedia of Integer Sequences000.000%
200861[AtCoder]ARC086 D - Non-decreasing000.000%
200862[AtCoder]ARC086 E - Smuggling Marbles000.000%
200870[AtCoder]ARC087 C - Good Sequence000.000%
200872[AtCoder]ARC087 E - Prefix-free Game000.000%
200873[AtCoder]ARC087 F - Squirrel Migration000.000%
200880[AtCoder]ARC088 C - Multiple Gift000.000%
200890[AtCoder]ARC089 C - Traveling000.000%
200892[AtCoder]ARC089 E - GraphXY000.000%
200893[AtCoder]ARC089 F - ColoringBalls000.000%
200902[AtCoder]ARC090 E - Avoiding Collision000.000%
200903[AtCoder]ARC090 F - Number of Digits000.000%
200913[AtCoder]ARC091 F - Strange Nim000.000%
200922[AtCoder]ARC092 E - Both Sides Merger000.000%
200923[AtCoder]ARC092 F - Two Faced Edges000.000%
200930[AtCoder]ARC093 C - Traveling Plan000.000%
200931[AtCoder]ARC093 D - Grid Components000.000%
200932[AtCoder]ARC093 E - Bichrome Spanning Tree000.000%