103554 | [Atcoder]ABC355 E - Guess the Sum | 0 | 7 | 0.000% |
103556 | [Atcoder]ABC355 G - Baseball | 0 | 0 | 0.000% |
103560 | [Atcoder]ABC356 A - Subsegment Reverse | 0 | 9 | 0.000% |
103566 | [Atcoder]ABC356 G - Freestyle | 0 | 0 | 0.000% |
103574 | [Atcoder]ABC357 E - Reachability in Functional Graph | 0 | 9 | 0.000% |
103576 | [Atcoder]ABC357 G - Stair-like Grid | 0 | 0 | 0.000% |
103586 | [Atcoder]ABC358 G - AtCoder Tour | 0 | 9 | 0.000% |
103595 | [Atcoder]ABC359 F - Tree Degree Optimization | 0 | 5 | 0.000% |
103596 | [Atcoder]ABC359 G - Sum of Tree Distance | 0 | 0 | 0.000% |
103601 | [Atcoder]ABC360 B - Vertical Reading | 0 | 11 | 0.000% |
103603 | [Atcoder]ABC360 D - Ghost Ants | 0 | 11 | 0.000% |
103606 | [Atcoder]ABC360 G - Suitable Edit for LIS | 0 | 2 | 0.000% |
103613 | [Atcoder]ABC361 D - Go Stone Puzzle | 0 | 13 | 0.000% |
103616 | [Atcoder]ABC361 G - Go Territory | 0 | 0 | 0.000% |
103621 | [Atcoder]ABC362 B - Right Triangle | 0 | 9 | 0.000% |
103625 | [Atcoder]ABC362 F - Perfect Matching on a Tree | 0 | 6 | 0.000% |
103626 | [Atcoder]ABC362 G - Count Substring Query | 0 | 1 | 0.000% |
103630 | [Atcoder]ABC363 A - Piling Up | 0 | 10 | 0.000% |
103634 | [Atcoder]ABC363 E - Sinking Land | 0 | 15 | 0.000% |
103636 | [Atcoder]ABC363 G - Dynamic Scheduling | 0 | 0 | 0.000% |
103640 | [Atcoder]ABC364 A - Glutton Takahashi | 0 | 11 | 0.000% |
103641 | [Atcoder]ABC364 B - Grid Walk | 0 | 10 | 0.000% |
103642 | [Atcoder]ABC364 C - Minimum Glutton | 0 | 14 | 0.000% |
103644 | [Atcoder]ABC364 E - Maximum Glutton | 0 | 44 | 0.000% |
103645 | [Atcoder]ABC364 F - Range Connect MST | 0 | 5 | 0.000% |
103646 | [Atcoder]ABC364 G - Last Major City | 0 | 0 | 0.000% |
103654 | [Atcoder]ABC365 E - Xor Sigma Problem | 0 | 14 | 0.000% |
103655 | [Atcoder]ABC365 F - Takahashi on Grid | 0 | 1 | 0.000% |
103656 | [Atcoder]ABC365 G - AtCoder Office | 0 | 0 | 0.000% |
103661 | [Atcoder]ABC366 B - Vertical Writing | 0 | 16 | 0.000% |
103662 | [Atcoder]ABC366 C - Balls and Bag Query | 0 | 7 | 0.000% |
103666 | [Atcoder]ABC366 G - XOR Neighbors | 0 | 0 | 0.000% |
103675 | [Atcoder]ABC367 F - Rearrange Query | 0 | 8 | 0.000% |
103676 | [Atcoder]ABC367 G - Sum of (XOR^K or 0) | 0 | 0 | 0.000% |
103685 | [Atcoder]ABC368 F - Dividing Game | 0 | 3 | 0.000% |
103686 | [Atcoder]ABC368 G - Add and Multiply Queries | 0 | 1 | 0.000% |
103694 | [Atcoder]ABC369 E - Sightseeing Tour | 0 | 7 | 0.000% |
103695 | [Atcoder]ABC369 F - Gather Coins | 0 | 10 | 0.000% |
103696 | [Atcoder]ABC369 G - As far as possible | 0 | 0 | 0.000% |
103706 | [Atcoder]ABC370 G - Divisible by 3 | 0 | 0 | 0.000% |
103714 | [Atcoder]ABC371 E - I Hate Sigma Problems | 0 | 13 | 0.000% |
103716 | [Atcoder]ABC371 G - Lexicographically Smallest Permutation | 0 | 0 | 0.000% |
200581 | [AtCoder]ARC058 D - Iroha and a Grid | 0 | 0 | 0.000% |
200583 | [AtCoder]ARC058 F - Iroha Loves Strings | 0 | 0 | 0.000% |
200590 | [AtCoder]ARC059 C - Be Together | 0 | 0 | 0.000% |
200593 | [AtCoder]ARC059 F - Unhappy Hacking | 0 | 0 | 0.000% |
200601 | [AtCoder]ARC060 D - Digit Sum | 0 | 0 | 0.000% |
200611 | [AtCoder]ARC061 D - Snuke's Coloring | 0 | 0 | 0.000% |
200613 | [AtCoder]ARC061 F - Card Game for Three | 0 | 0 | 0.000% |
200622 | [AtCoder]ARC062 E - Building Cubes with AtCoDeer | 0 | 0 | 0.000% |
200623 | [AtCoder]ARC062 F - Painting Graphs with AtCoDeer | 0 | 0 | 0.000% |
200632 | [AtCoder]ARC063 E - Integers on a Tree | 0 | 0 | 0.000% |
200633 | [AtCoder]ARC063 F - Snuke's Coloring 2 | 0 | 0 | 0.000% |
200641 | [AtCoder]ARC064 D - An Ordinary Game | 0 | 0 | 0.000% |
200653 | [AtCoder]ARC065 F - Shuffling | 0 | 0 | 0.000% |
200660 | [AtCoder]ARC066 C - Lining Up | 0 | 0 | 0.000% |
200672 | [AtCoder]ARC067 E - Grouping | 0 | 0 | 0.000% |
200680 | [AtCoder]ARC068 C - X: Yet Another Die Game | 0 | 0 | 0.000% |
200691 | [AtCoder]ARC069 D - Menagerie | 0 | 0 | 0.000% |
200693 | [AtCoder]ARC069 F - Flags | 0 | 0 | 0.000% |
200700 | [AtCoder]ARC070 C - Go Home | 0 | 0 | 0.000% |
200702 | [AtCoder]ARC070 E - NarrowRectangles | 0 | 0 | 0.000% |
200732 | [AtCoder]ARC073 E - Ball Coloring | 0 | 0 | 0.000% |
200742 | [AtCoder]ARC074 E - RGB Sequence | 0 | 0 | 0.000% |
200750 | [AtCoder]ARC075 C - Bugged | 0 | 0 | 0.000% |
200752 | [AtCoder]ARC075 E - Meaningful Mean | 0 | 0 | 0.000% |
200772 | [AtCoder]ARC077 E - guruguru | 0 | 0 | 0.000% |
200780 | [AtCoder]ARC078 C - Splitting Pile | 0 | 0 | 0.000% |
200790 | [AtCoder]ARC079 C - Cat Snuke and a Voyage | 0 | 0 | 0.000% |
200792 | [AtCoder]ARC079 E - Decrease (Judge ver.) | 0 | 0 | 0.000% |
200793 | [AtCoder]ARC079 F - Namori Grundy | 0 | 0 | 0.000% |
200801 | [AtCoder]ARC080 D - Grid Coloring | 0 | 0 | 0.000% |
200802 | [AtCoder]ARC080 E - Young Maids | 0 | 0 | 0.000% |
200810 | [AtCoder]ARC081 C - Make a Rectangle | 0 | 0 | 0.000% |
200811 | [AtCoder]ARC081 D - Coloring Dominoes | 0 | 0 | 0.000% |
200813 | [AtCoder]ARC081 F - Flip and Rectangles | 0 | 0 | 0.000% |
200820 | [AtCoder]ARC082 C - Together | 0 | 0 | 0.000% |
200821 | [AtCoder]ARC082 D - Derangement | 0 | 0 | 0.000% |
200823 | [AtCoder]ARC082 F - Sandglass | 0 | 0 | 0.000% |
200830 | [AtCoder]ARC083 C - Sugar Water | 0 | 0 | 0.000% |
200831 | [AtCoder]ARC083 D - Restoring Road Network | 0 | 0 | 0.000% |
200833 | [AtCoder]ARC083 F - Collecting Balls | 0 | 0 | 0.000% |
200842 | [AtCoder]ARC084 E - Finite Encyclopedia of Integer Sequences | 0 | 0 | 0.000% |
200861 | [AtCoder]ARC086 D - Non-decreasing | 0 | 0 | 0.000% |
200862 | [AtCoder]ARC086 E - Smuggling Marbles | 0 | 0 | 0.000% |
200870 | [AtCoder]ARC087 C - Good Sequence | 0 | 0 | 0.000% |
200872 | [AtCoder]ARC087 E - Prefix-free Game | 0 | 0 | 0.000% |
200873 | [AtCoder]ARC087 F - Squirrel Migration | 0 | 0 | 0.000% |
200880 | [AtCoder]ARC088 C - Multiple Gift | 0 | 0 | 0.000% |
200890 | [AtCoder]ARC089 C - Traveling | 0 | 0 | 0.000% |
200892 | [AtCoder]ARC089 E - GraphXY | 0 | 0 | 0.000% |
200893 | [AtCoder]ARC089 F - ColoringBalls | 0 | 0 | 0.000% |
200902 | [AtCoder]ARC090 E - Avoiding Collision | 0 | 0 | 0.000% |
200903 | [AtCoder]ARC090 F - Number of Digits | 0 | 0 | 0.000% |
200913 | [AtCoder]ARC091 F - Strange Nim | 0 | 0 | 0.000% |
200922 | [AtCoder]ARC092 E - Both Sides Merger | 0 | 0 | 0.000% |
200923 | [AtCoder]ARC092 F - Two Faced Edges | 0 | 0 | 0.000% |
200930 | [AtCoder]ARC093 C - Traveling Plan | 0 | 0 | 0.000% |
200931 | [AtCoder]ARC093 D - Grid Components | 0 | 0 | 0.000% |
200932 | [AtCoder]ARC093 E - Bichrome Spanning Tree | 0 | 0 | 0.000% |