309074 | CF1620E. Replace the Numbers | 0 | 0 | 0.000% |
309075 | CF1620F. Bipartite Array | 0 | 0 | 0.000% |
309076 | CF1620G. Subsequences Galore | 0 | 0 | 0.000% |
309093 | CF1623B. Game on Ranges | 0 | 0 | 0.000% |
309099 | CF1624C. Division by Two and Permutation | 0 | 0 | 0.000% |
309105 | CF1625B. Elementary Particles | 0 | 0 | 0.000% |
309111 | CF1626B. Minor Reduction | 0 | 0 | 0.000% |
309143 | CF1631B. Fun with Even Subarrays | 0 | 0 | 0.000% |
309156 | CF1633C. Kill the Monster | 0 | 0 | 0.000% |
309173 | CF1637B. MEX and Array | 0 | 0 | 0.000% |
309181 | CF1638B. Odd Swap Sort | 0 | 0 | 0.000% |
309276 | CF1656B. Subtract Operation | 0 | 0 | 0.000% |
309371 | CF1669D. Colorful Stamp | 0 | 2 | 0.000% |
309373 | CF1669F. Eating Candies | 0 | 2 | 0.000% |
309377 | CF1670B. Dorms War | 0 | 0 | 0.000% |
309390 | CF1672C. Unequal Array | 0 | 0 | 0.000% |
309399 | CF1673B. A Perfectly Balanced String? | 0 | 0 | 0.000% |
309413 | CF1675C. Detective Task | 0 | 0 | 0.000% |
309422 | CF1676E. Eating Queries | 0 | 23 | 0.000% |
309459 | CF1682B. AND Sorting | 0 | 0 | 0.000% |
309472 | CF1685A. Circular Local MiniMax | 0 | 0 | 0.000% |
309480 | CF1686C. Circular Local MiniMax | 0 | 0 | 0.000% |
309517 | CF1692D. The Clock | 0 | 3 | 0.000% |
309567 | CF1700B. Palindromic Numbers | 0 | 0 | 0.000% |
309580 | CF1702C. Train and Queries | 0 | 0 | 0.000% |
309589 | CF1703D. Double Strings | 0 | 13 | 0.000% |
309609 | CF1706B. Making Towers | 0 | 0 | 0.000% |
309621 | CF1708B. Difference of GCDs | 0 | 0 | 0.000% |
309637 | CF1711A. Perfect Permutation | 0 | 0 | 0.000% |
309638 | CF1711B. Party | 0 | 0 | 0.000% |
309639 | CF1711C. Color the Picture | 0 | 0 | 0.000% |
309640 | CF1711D. Rain | 0 | 0 | 0.000% |
309641 | CF1711E. XOR Triangle | 0 | 0 | 0.000% |
309644 | CF1712C. Sort Zero | 0 | 0 | 0.000% |
309655 | CF1714A. Everyone Loves to Sleep | 0 | 0 | 0.000% |
309656 | CF1714B. Remove Prefix | 0 | 0 | 0.000% |
309657 | CF1714C. Minimum Varied Number | 0 | 0 | 0.000% |
309658 | CF1714D. Color with Occurrences | 0 | 0 | 0.000% |
309659 | CF1714E. Add Modulo 10 | 0 | 0 | 0.000% |
309660 | CF1714F. Build a Tree and That Is It | 0 | 0 | 0.000% |
309661 | CF1714G. Path Prefixes | 0 | 0 | 0.000% |
309675 | CF1717B. Madoka and Underground Competitions | 0 | 0 | 0.000% |
309709 | CF1722D. Line | 0 | 67 | 0.000% |
309746 | CF1729C. Jumping on Tiles | 0 | 8 | 0.000% |
309758 | CF1731B. Kill Demodogs | 0 | 0 | 0.000% |
309810 | CF1739B. Array Recovery | 0 | 0 | 0.000% |
309826 | CF1741C. Minimize the Thickness | 0 | 0 | 0.000% |
309834 | CF1742D. Coprime | 0 | 1 | 0.000% |
309840 | CF1743C. Save the Magazines | 0 | 0 | 0.000% |
309915 | CF1759C. Thermostat | 0 | 0 | 0.000% |
309924 | CF1760E. Binary Inversions | 0 | 24 | 0.000% |
309936 | CF1762B. Make Array Good | 0 | 0 | 0.000% |
310082 | CF1780B. GCD Partition | 0 | 0 | 0.000% |
310106 | CF1783B. Matrix of Differences | 0 | 0 | 0.000% |
310132 | CF1787B. Number Factorization | 0 | 0 | 0.000% |
310141 | CF1788B. Sum of Two Numbers | 0 | 0 | 0.000% |
310163 | CF1791E. Negatives and Positives | 0 | 1 | 0.000% |
310165 | CF1791G1. Teleporters (Easy Version) | 0 | 0 | 0.000% |
310175 | CF1793B. Fedya and Array | 0 | 0 | 0.000% |
310270 | CF1807G1. Subsequence Addition (Easy Version) | 0 | 0 | 0.000% |
310271 | CF1807G2. Subsequence Addition (Hard Version) | 0 | 0 | 0.000% |
310294 | CF1811A. Insert Digit | 0 | 0 | 0.000% |
310295 | CF1811B. Conveyor Belts | 0 | 0 | 0.000% |
310296 | CF1811C. Restore the Array | 0 | 0 | 0.000% |
310297 | CF1811D. Umka and a Long Flight | 0 | 0 | 0.000% |
310298 | CF1811E. Living Sequence | 0 | 0 | 0.000% |
310299 | CF1811F. Is It Flower? | 0 | 0 | 0.000% |
310300 | CF1811G1. Vlad and the Nice Paths (easy version) | 0 | 0 | 0.000% |
310301 | CF1811G2. Vlad and the Nice Paths (hard version) | 0 | 1 | 0.000% |
310703 | CF1873E. Building an Aquarium | 0 | 6 | 0.000% |
311211 | CF1950D. Product of Binary Decimals | 0 | 7 | 0.000% |
311339 | CF1971D. Binary Cut | 0 | 8 | 0.000% |
400018 | GYM100008 A A | 0 | 0 | 0.000% |
400019 | GYM100008 B B | 0 | 0 | 0.000% |
400020 | GYM100008 C C | 0 | 0 | 0.000% |
400021 | GYM100008 D D | 0 | 0 | 0.000% |
400022 | GYM100008 E E | 0 | 0 | 0.000% |
400023 | GYM100009 A A | 0 | 0 | 0.000% |
400024 | GYM100009 B B | 0 | 0 | 0.000% |
400025 | GYM100009 C C | 0 | 0 | 0.000% |
400026 | GYM100009 D D | 0 | 0 | 0.000% |
400027 | GYM100009 E E | 0 | 0 | 0.000% |
400028 | GYM100015 A Another Rock-Paper-Scissors Problem | 0 | 0 | 0.000% |
400029 | GYM100015 B Ball Painting | 0 | 0 | 0.000% |
400030 | GYM100015 C City Driving | 0 | 0 | 0.000% |
400031 | GYM100015 D Drunken Walk | 0 | 0 | 0.000% |
400032 | GYM100015 E Empty Triangles | 0 | 0 | 0.000% |
400033 | GYM100015 F Fighting for Triangles | 0 | 0 | 0.000% |
400034 | GYM100015 G Guessing Game | 0 | 0 | 0.000% |
400035 | GYM100015 H Hidden Code | 0 | 0 | 0.000% |
400036 | GYM100015 I Identity Checker | 0 | 0 | 0.000% |
400037 | GYM100016 A King's Assassination | 0 | 0 | 0.000% |
400038 | GYM100016 B Command Post | 0 | 0 | 0.000% |
400039 | GYM100016 C Crossword | 0 | 0 | 0.000% |
400040 | GYM100016 D Group Stage | 0 | 0 | 0.000% |
400041 | GYM100016 E Map Coloring | 0 | 0 | 0.000% |
400042 | GYM100016 F Berland Bowling | 0 | 0 | 0.000% |
400043 | GYM100016 G Orange | 0 | 0 | 0.000% |
400044 | GYM100016 H Puzzle Quest | 0 | 0 | 0.000% |
400045 | GYM100016 I Lies, Damned Lies and Statistics | 0 | 0 | 0.000% |