201402 | [AtCoder]ARC140 C - ABS Permutation (LIS ver.) | 0 | 0 | 0.000% |
201403 | [AtCoder]ARC140 D - One to One | 0 | 0 | 0.000% |
201404 | [AtCoder]ARC140 E - Not Equal Rectangle | 0 | 0 | 0.000% |
201405 | [AtCoder]ARC140 F - ABS Permutation (Count ver.) | 0 | 0 | 0.000% |
201410 | [AtCoder]ARC141 A - Periodic Number | 0 | 0 | 0.000% |
201411 | [AtCoder]ARC141 B - Increasing Prefix XOR | 0 | 0 | 0.000% |
201412 | [AtCoder]ARC141 C - Bracket and Permutation | 0 | 0 | 0.000% |
201413 | [AtCoder]ARC141 D - Non-divisible Set | 0 | 0 | 0.000% |
201414 | [AtCoder]ARC141 E - Sliding Edge on Torus | 0 | 0 | 0.000% |
201415 | [AtCoder]ARC141 F - Well-defined Abbreviation | 0 | 0 | 0.000% |
201420 | [AtCoder]ARC142 A - Reverse and Minimize | 0 | 0 | 0.000% |
201421 | [AtCoder]ARC142 B - Unbalanced Squares | 0 | 0 | 0.000% |
201422 | [AtCoder]ARC142 C - Tree Queries | 0 | 0 | 0.000% |
201423 | [AtCoder]ARC142 D - Deterministic Placing | 0 | 0 | 0.000% |
201424 | [AtCoder]ARC142 E - Pairing Wizards | 0 | 0 | 0.000% |
201425 | [AtCoder]ARC142 F - Paired Wizards | 0 | 0 | 0.000% |
201430 | [AtCoder]ARC143 A - Three Integers | 0 | 0 | 0.000% |
201431 | [AtCoder]ARC143 B - Counting Grids | 0 | 0 | 0.000% |
201432 | [AtCoder]ARC143 C - Piles of Pebbles | 0 | 0 | 0.000% |
201433 | [AtCoder]ARC143 D - Bridges | 0 | 0 | 0.000% |
201434 | [AtCoder]ARC143 E - Reversi | 0 | 0 | 0.000% |
201435 | [AtCoder]ARC143 F - Counting Subsets | 0 | 0 | 0.000% |
201440 | [AtCoder]ARC144 A - Digit Sum of 2x | 0 | 0 | 0.000% |
201441 | [AtCoder]ARC144 B - Gift Tax | 0 | 0 | 0.000% |
201442 | [AtCoder]ARC144 C - K Derangement | 0 | 0 | 0.000% |
201443 | [AtCoder]ARC144 D - AND OR Equation | 0 | 0 | 0.000% |
201444 | [AtCoder]ARC144 E - GCD of Path Weights | 0 | 0 | 0.000% |
201445 | [AtCoder]ARC144 F - Arithmetic Sequence Nim | 0 | 0 | 0.000% |
201450 | [AtCoder]ARC145 A - AB Palindrome | 0 | 0 | 0.000% |
201451 | [AtCoder]ARC145 B - AB Game | 0 | 0 | 0.000% |
201452 | [AtCoder]ARC145 C - Split and Maximize | 0 | 0 | 0.000% |
201453 | [AtCoder]ARC145 D - Non Arithmetic Progression Set | 0 | 0 | 0.000% |
201454 | [AtCoder]ARC145 E - Adjacent XOR | 0 | 0 | 0.000% |
201455 | [AtCoder]ARC145 F - Modulo Sum of Increasing Sequences | 0 | 0 | 0.000% |
201460 | [AtCoder]ARC146 A - Three Cards | 0 | 0 | 0.000% |
201461 | [AtCoder]ARC146 B - Plus and AND | 0 | 0 | 0.000% |
201462 | [AtCoder]ARC146 C - Even XOR | 0 | 0 | 0.000% |
201463 | [AtCoder]ARC146 D - >=< | 0 | 0 | 0.000% |
201464 | [AtCoder]ARC146 E - Simple Speed | 0 | 0 | 0.000% |
201465 | [AtCoder]ARC146 F - Simple Solitaire | 0 | 0 | 0.000% |
201470 | [AtCoder]ARC147 A - Max Mod Min | 0 | 0 | 0.000% |
201471 | [AtCoder]ARC147 B - Swap to Sort | 0 | 0 | 0.000% |
201472 | [AtCoder]ARC147 C - Min Diff Sum | 0 | 0 | 0.000% |
201473 | [AtCoder]ARC147 D - Sets Scores | 0 | 0 | 0.000% |
201474 | [AtCoder]ARC147 E - Examination | 0 | 0 | 0.000% |
201475 | [AtCoder]ARC147 F - Again ABC String | 0 | 0 | 0.000% |
201480 | [AtCoder]ARC148 A - mod M | 0 | 0 | 0.000% |
201481 | [AtCoder]ARC148 B - dp | 0 | 0 | 0.000% |
201482 | [AtCoder]ARC148 C - Lights Out on Tree | 0 | 0 | 0.000% |
201483 | [AtCoder]ARC148 D - mod M Game | 0 | 0 | 0.000% |
201484 | [AtCoder]ARC148 E - ≥ K | 0 | 0 | 0.000% |
201485 | [AtCoder]ARC148 F - 998244353 → 1000000007 | 0 | 0 | 0.000% |
201490 | [AtCoder]ARC149 A - Repdigit Number | 0 | 0 | 0.000% |
201491 | [AtCoder]ARC149 B - Two LIS Sum | 0 | 0 | 0.000% |
201492 | [AtCoder]ARC149 C - Avoid Prime Sum | 0 | 0 | 0.000% |
201493 | [AtCoder]ARC149 D - Simultaneous Sugoroku | 0 | 0 | 0.000% |
201494 | [AtCoder]ARC149 E - Sliding Window Sort | 0 | 0 | 0.000% |
201495 | [AtCoder]ARC149 F - Rational Number System | 0 | 0 | 0.000% |
201500 | [AtCoder]ARC150 A - Continuous 1 | 0 | 0 | 0.000% |
201501 | [AtCoder]ARC150 B - Make Divisible | 0 | 0 | 0.000% |
201502 | [AtCoder]ARC150 C - Path and Subsequence | 0 | 0 | 0.000% |
201503 | [AtCoder]ARC150 D - Removing Gacha | 0 | 0 | 0.000% |
201504 | [AtCoder]ARC150 E - Weathercock | 0 | 0 | 0.000% |
201505 | [AtCoder]ARC150 F - Constant Sum Subsequence | 0 | 0 | 0.000% |
201510 | [AtCoder]ARC151 A - Equal Hamming Distances | 0 | 0 | 0.000% |
201511 | [AtCoder]ARC151 B - A < AP | 0 | 0 | 0.000% |
201512 | [AtCoder]ARC151 C - 01 Game | 0 | 0 | 0.000% |
201513 | [AtCoder]ARC151 D - Binary Representations and Queries | 0 | 0 | 0.000% |
201514 | [AtCoder]ARC151 E - Keep Being Substring | 0 | 0 | 0.000% |
201515 | [AtCoder]ARC151 F - RGB Card Game | 0 | 0 | 0.000% |
201520 | [AtCoder]ARC152 A - Seat Occupation | 0 | 0 | 0.000% |
201521 | [AtCoder]ARC152 B - Pass on Path | 0 | 0 | 0.000% |
201522 | [AtCoder]ARC152 C - Pivot | 0 | 0 | 0.000% |
201523 | [AtCoder]ARC152 D - Halftree | 0 | 0 | 0.000% |
201524 | [AtCoder]ARC152 E - Xor Annihilation | 0 | 0 | 0.000% |
201525 | [AtCoder]ARC152 F - Attraction on Tree | 0 | 0 | 0.000% |
201530 | [AtCoder]ARC153 A - AABCDDEFE | 0 | 0 | 0.000% |
201531 | [AtCoder]ARC153 B - Grid Rotations | 0 | 0 | 0.000% |
201532 | [AtCoder]ARC153 C - ± Increasing Sequence | 0 | 0 | 0.000% |
201533 | [AtCoder]ARC153 D - Sum of Sum of Digits | 0 | 0 | 0.000% |
201534 | [AtCoder]ARC153 E - Deque Minimization | 0 | 0 | 0.000% |
201535 | [AtCoder]ARC153 F - Tri-Colored Paths | 0 | 0 | 0.000% |
201540 | [AtCoder]ARC154 A - Swap Digit | 0 | 0 | 0.000% |
201541 | [AtCoder]ARC154 B - New Place | 0 | 0 | 0.000% |
201542 | [AtCoder]ARC154 C - Roller | 0 | 0 | 0.000% |
201543 | [AtCoder]ARC154 D - A + B > C ? | 0 | 0 | 0.000% |
201544 | [AtCoder]ARC154 E - Reverse and Inversion | 0 | 0 | 0.000% |
201545 | [AtCoder]ARC154 F - Dice Game | 0 | 0 | 0.000% |
201550 | [AtCoder]ARC155 A - ST and TS Palindrome | 0 | 0 | 0.000% |
201551 | [AtCoder]ARC155 B - Abs Abs Function | 0 | 0 | 0.000% |
201552 | [AtCoder]ARC155 C - Even Sum Triplet | 0 | 0 | 0.000% |
201553 | [AtCoder]ARC155 D - Avoid Coprime Game | 0 | 0 | 0.000% |
201554 | [AtCoder]ARC155 E - Split and Square | 0 | 0 | 0.000% |
201555 | [AtCoder]ARC155 F - Directable as Desired | 0 | 0 | 0.000% |
201560 | [AtCoder]ARC156 A - Non-Adjacent Flip | 0 | 0 | 0.000% |
201561 | [AtCoder]ARC156 B - Mex on Blackboard | 0 | 0 | 0.000% |
201562 | [AtCoder]ARC156 C - Tree and LCS | 0 | 0 | 0.000% |
201563 | [AtCoder]ARC156 D - Xor Sum 5 | 0 | 0 | 0.000% |
201564 | [AtCoder]ARC156 E - Non-Adjacent Matching | 0 | 0 | 0.000% |
201565 | [AtCoder]ARC156 F - Make Same Set | 0 | 0 | 0.000% |