309353 | CF1666J. Job Lookup | 0 | 0 | 0.000% |
309512 | CF1691E. Number of Groups | 0 | 0 | 0.000% |
309554 | CF1698A. XOR Mixup | 0 | 0 | 0.000% |
309677 | CF1717D. Madoka and The Corruption Scheme | 0 | 0 | 0.000% |
309794 | CF1737A. Ela Sorting Books | 0 | 0 | 0.000% |
309795 | CF1737B. Ela's Fitness and the Luxury Number | 0 | 0 | 0.000% |
309796 | CF1737C. Ela and Crickets | 0 | 0 | 0.000% |
309797 | CF1737D. Ela and the Wiring Wizard | 0 | 0 | 0.000% |
309798 | CF1737E. Ela Goes Hiking | 0 | 0 | 0.000% |
309799 | CF1737F. Ela and Prime GCD | 0 | 0 | 0.000% |
309800 | CF1737G. Ela Takes Dancing Class | 0 | 0 | 0.000% |
309860 | CF1747A. Two Groups | 0 | 0 | 0.000% |
309894 | CF1754A. Technical Support | 0 | 0 | 0.000% |
309990 | CF1769A. Узкая дорога | 0 | 0 | 0.000% |
309991 | CF1769B1. Копирование файлов I | 0 | 0 | 0.000% |
309992 | CF1769B2. Копирование файлов II | 0 | 0 | 0.000% |
309993 | CF1769C1. Подкрутка I | 0 | 0 | 0.000% |
309994 | CF1769C2. Подкрутка II | 0 | 0 | 0.000% |
309995 | CF1769D1. Игра в Девятку I | 0 | 0 | 0.000% |
309996 | CF1769D2. Игра в Девятку II | 0 | 0 | 0.000% |
309997 | CF1769D3. Игра в Девятку III | 0 | 0 | 0.000% |
310087 | CF1781A. Parallel Projection | 0 | 0 | 0.000% |
310088 | CF1781B. Going to the Cinema | 0 | 0 | 0.000% |
310089 | CF1781C. Equal Frequencies | 0 | 0 | 0.000% |
310090 | CF1781D. Many Perfect Squares | 0 | 0 | 0.000% |
310091 | CF1781E. Rectangle Shrinking | 0 | 0 | 0.000% |
310092 | CF1781F. Bracket Insertion | 0 | 0 | 0.000% |
310093 | CF1781G. Diverse Coloring | 0 | 0 | 0.000% |
310094 | CF1781H1. Window Signals (easy version) | 0 | 0 | 0.000% |
310095 | CF1781H2. Window Signals (hard version) | 0 | 0 | 0.000% |
310096 | CF1782A. Parallel Projection | 0 | 0 | 0.000% |
310097 | CF1782B. Going to the Cinema | 0 | 0 | 0.000% |
310098 | CF1782C. Equal Frequencies | 0 | 0 | 0.000% |
310099 | CF1782D. Many Perfect Squares | 0 | 0 | 0.000% |
310100 | CF1782E. Rectangle Shrinking | 0 | 0 | 0.000% |
310101 | CF1782F. Bracket Insertion | 0 | 0 | 0.000% |
310102 | CF1782G. Diverse Coloring | 0 | 0 | 0.000% |
310103 | CF1782H1. Window Signals (easy version) | 0 | 0 | 0.000% |
310104 | CF1782H2. Window Signals (hard version) | 0 | 0 | 0.000% |
310112 | CF1784A. Monsters (easy version) | 0 | 0 | 0.000% |
310113 | CF1784B. Letter Exchange | 0 | 0 | 0.000% |
310114 | CF1784C. Monsters (hard version) | 0 | 0 | 0.000% |
310115 | CF1784D. Wooden Spoon | 0 | 0 | 0.000% |
310116 | CF1784E. Infinite Game | 0 | 0 | 0.000% |
310117 | CF1784F. Minimums or Medians | 0 | 0 | 0.000% |
310118 | CF1785A. Monsters (easy version) | 0 | 0 | 0.000% |
310119 | CF1785B. Letter Exchange | 0 | 0 | 0.000% |
310120 | CF1785C. Monsters (hard version) | 0 | 0 | 0.000% |
310121 | CF1785D. Wooden Spoon | 0 | 0 | 0.000% |
310122 | CF1785E. Infinite Game | 0 | 0 | 0.000% |
310123 | CF1785F. Minimums or Medians | 0 | 0 | 0.000% |
310124 | CF1786A1. Non-alternating Deck (easy version) | 0 | 0 | 0.000% |
310125 | CF1786A2. Alternating Deck (hard version) | 0 | 0 | 0.000% |
310126 | CF1786B. Cake Assembly Line | 0 | 0 | 0.000% |
310127 | CF1786C. Monsters (easy version) | 0 | 0 | 0.000% |
310128 | CF1786D. Letter Exchange | 0 | 0 | 0.000% |
310129 | CF1786E. Monsters (hard version) | 0 | 0 | 0.000% |
310130 | CF1786F. Wooden Spoon | 0 | 0 | 0.000% |
310164 | CF1791F. Range Update Point Query | 0 | 1 | 0.000% |
310168 | CF1792B. Stand-up Comedian | 0 | 0 | 0.000% |
310201 | CF1799D1. Hot Start Up (easy version) | 0 | 0 | 0.000% |
310202 | CF1799D2. Hot Start Up (hard version) | 0 | 0 | 0.000% |
310364 | CF1822D. Super-Permutation | 0 | 0 | 0.000% |
310469 | CF1838E. Count Supersequences | 0 | 0 | 0.000% |
310567 | CF1852F. Panda Meetups | 0 | 0 | 0.000% |
310588 | CF1856A. Tales of a Sort | 0 | 0 | 0.000% |
310589 | CF1856B. Good Arrays | 0 | 0 | 0.000% |
310590 | CF1856C. To Become Max | 0 | 0 | 0.000% |
310591 | CF1856D. More Wrong | 0 | 0 | 0.000% |
310592 | CF1856E1. PermuTree (easy version) | 0 | 0 | 0.000% |
310593 | CF1856E2. PermuTree (hard version) | 0 | 0 | 0.000% |
310656 | CF1866G. Grouped Carriages | 0 | 0 | 0.000% |
310979 | CF1916F. Group Division | 0 | 0 | 0.000% |
310998 | CF1919C. Grouping Increases | 0 | 0 | 0.000% |
311176 | CF1945A. Setting up Camp | 0 | 0 | 0.000% |
311209 | CF1950B. Upscaling | 0 | 4 | 0.000% |
400040 | GYM100016 D Group Stage | 0 | 0 | 0.000% |
400056 | GYM100020 J Uprtoff | 0 | 0 | 0.000% |
400091 | GYM100032 A Bricks | 0 | 0 | 0.000% |
400092 | GYM100032 B Cuts | 0 | 0 | 0.000% |
400093 | GYM100032 C Icicles | 0 | 0 | 0.000% |
400094 | GYM100032 D The Millenium | 0 | 0 | 0.000% |
400095 | GYM100032 E Awticulation disowdews | 0 | 0 | 0.000% |
400096 | GYM100032 F Oranges | 0 | 0 | 0.000% |
400097 | GYM100032 G Tag on a graph | 0 | 0 | 0.000% |
400098 | GYM100032 H Poplars | 0 | 0 | 0.000% |
400099 | GYM100032 I Triangoogle | 0 | 0 | 0.000% |
400100 | GYM100032 J Islands | 0 | 0 | 0.000% |
400101 | GYM100032 K Subpalindromes | 0 | 0 | 0.000% |
400102 | GYM100032 L Races | 0 | 0 | 0.000% |
400385 | GYM100159 A Checkpoint | 0 | 0 | 0.000% |
400386 | GYM100159 B Recover the Sequence | 0 | 0 | 0.000% |
400387 | GYM100159 C Squished Status | 0 | 0 | 0.000% |
400388 | GYM100159 D Monopoly | 0 | 0 | 0.000% |
400389 | GYM100159 E Road Removal | 0 | 0 | 0.000% |
400390 | GYM100159 F Sequence Slicing | 0 | 0 | 0.000% |
400391 | GYM100159 G Divisor Function Optimization | 0 | 0 | 0.000% |
400392 | GYM100159 H Trapezoids | 0 | 0 | 0.000% |
400393 | GYM100159 I Unfriending | 0 | 0 | 0.000% |
400682 | GYM100222 I Superinvolutions | 0 | 0 | 0.000% |