Problem ID Title Solved Submit Pass Rate
102524[AtCoder]ABC252 E - Road Reduction000.000%
102525[AtCoder]ABC252 F - Bread000.000%
102526[AtCoder]ABC252 G - Pre-Order000.000%
102527[AtCoder]ABC252 Ex - K-th beautiful Necklace000.000%
102530[AtCoder]ABC253 A - Median?000.000%
102531[AtCoder]ABC253 B - Distance Between Tokens000.000%
102532[AtCoder]ABC253 C - Max - Min Query000.000%
102533[AtCoder]ABC253 D - FizzBuzz Sum Hard000.000%
102534[AtCoder]ABC253 E - Distance Sequence000.000%
102535[AtCoder]ABC253 F - Operations on a Matrix000.000%
102536[AtCoder]ABC253 G - Swap Many Times000.000%
102537[AtCoder]ABC253 Ex - We Love Forest000.000%
102540[AtCoder]ABC254 A - Last Two Digits000.000%
102541[AtCoder]ABC254 B - Practical Computing000.000%
102542[AtCoder]ABC254 C - K Swap000.000%
102543[AtCoder]ABC254 D - Together Square000.000%
102544[AtCoder]ABC254 E - Small d and k000.000%
102545[AtCoder]ABC254 F - Rectangle GCD000.000%
102546[AtCoder]ABC254 G - Elevators000.000%
102547[AtCoder]ABC254 Ex - Multiply or Divide by 2000.000%
102550[AtCoder]ABC255 A - You should output ARC, though this is ABC.000.000%
102551[AtCoder]ABC255 B - Light It Up000.000%
102552[AtCoder]ABC255 C - ±1 Operation 1 000.000%
102553[AtCoder]ABC255 D - ±1 Operation 2000.000%
102554[AtCoder]ABC255 E - Lucky Numbers000.000%
102555[AtCoder]ABC255 F - Pre-order and In-order010.000%
102556[AtCoder]ABC255 G - Constrained Nim000.000%
102557[AtCoder]ABC255 Ex - Range Harvest Query000.000%
102560[AtCoder]ABC256 A - 2^N000.000%
102561[AtCoder]ABC256 B - Batters000.000%
102562[AtCoder]ABC256 C - Filling 3x3 array000.000%
102563[AtCoder]ABC256 D - Union of Interval000.000%
102564[AtCoder]ABC256 E - Takahashi's Anguish000.000%
102565[AtCoder]ABC256 F - Cumulative Cumulative Cumulative Sum000.000%
102566[AtCoder]ABC256 G - Black and White Stones000.000%
102567[AtCoder]ABC256 Ex - I like Query Problem000.000%
102570[AtCoder]ABC257 A - A to Z String 2142070.000%
102571[AtCoder]ABC257 B - 1D Pawn121392.308%
102572[AtCoder]ABC257 C - Robot Takahashi 82630.769%
102573[AtCoder]ABC257 D - Jumping Takahashi 242416.667%
102574[AtCoder]ABC257 E - Addition and Multiplication 252321.739%
102575[AtCoder]ABC257 F - Teleporter Setting 1323.125%
102576[AtCoder]ABC257 G - Prefix Concatenation000.000%
102577[AtCoder]ABC257 Ex - Dice Sum 2000.000%
102580[AtCoder]ABC258 A - When?000.000%
102581[AtCoder]ABC258 B - Number Box000.000%
102582[AtCoder]ABC258 C - Rotation000.000%
102583[AtCoder]ABC258 D - Trophy000.000%
102584[AtCoder]ABC258 E - Packing Potatoes000.000%
102585[AtCoder]ABC258 F - Main Street000.000%
102586[AtCoder]ABC258 G - Triangle000.000%
102587[AtCoder]ABC258 Ex - Odd Steps000.000%
102590[AtCoder]ABC259 A - Growth Record000.000%
102591[AtCoder]ABC259 B - Counterclockwise Rotation000.000%
102592[AtCoder]ABC259 C - XX to XXX000.000%
102593[AtCoder]ABC259 D - Circumferences000.000%
102594[AtCoder]ABC259 E - LCM on Whiteboard000.000%
102595[AtCoder]ABC259 F - Select Edges000.000%
102596[AtCoder]ABC259 G - Grid Card Game000.000%
102597[AtCoder]ABC259 Ex - Yet Another Path Counting000.000%
102600[AtCoder]ABC260 A - A Unique Letter000.000%
102601[AtCoder]ABC260 B - Better Students Are Needed!000.000%
102602[AtCoder]ABC260 C - Changing Jewels000.000%
102603[AtCoder]ABC260 D - Draw Your Cards000.000%
102604[AtCoder]ABC260 E - At Least One000.000%
102605[AtCoder]ABC260 F - Find 4-cycle000.000%
102606[AtCoder]ABC260 G - Scalene Triangle Area000.000%
102607[AtCoder]ABC260 Ex - Colorfulness000.000%
102610[AtCoder]ABC261 A - Intersection050.000%
102611[AtCoder]ABC261 B - Tournament Result060.000%
102612[AtCoder]ABC261 C - NewFolder(1)040.000%
102613[AtCoder]ABC261 D - Flipping and Bonus050.000%
102614[AtCoder]ABC261 E - Many Operations050.000%
102615[AtCoder]ABC261 F - Sorting Color Balls0100.000%
102616[AtCoder]ABC261 G - Replace000.000%
102617[AtCoder]ABC261 Ex - Game on Graph010.000%
102620[AtCoder]ABC262 A - World Cup000.000%
102621[AtCoder]ABC262 B - Triangle (Easier)000.000%
102622[AtCoder]ABC262 C - Min Max Pair000.000%
102623[AtCoder]ABC262 D - I Hate Non-integer Number000.000%
102624[AtCoder]ABC262 E - Red and Blue Graph000.000%
102625[AtCoder]ABC262 F - Erase and Rotate000.000%
102626[AtCoder]ABC262 G - LIS with Stack000.000%
102627[AtCoder]ABC262 Ex - Max Limited Sequence000.000%
102630[AtCoder]ABC263 A - Full House000.000%
102631[AtCoder]ABC263 B - Ancestor000.000%
102632[AtCoder]ABC263 C - Monotonically Increasing000.000%
102633[AtCoder]ABC263 D - Left Right Operation000.000%
102634[AtCoder]ABC263 E - Sugoroku 3000.000%
102635[AtCoder]ABC263 F - Tournament000.000%
102636[AtCoder]ABC263 G - Erasing Prime Pairs000.000%
102637[AtCoder]ABC263 Ex - Intersection 2000.000%
102640[AtCoder]ABC264 A - "atcoder".substr()010.000%
102641[AtCoder]ABC264 B - Nice Grid000.000%
102642[AtCoder]ABC264 C - Matrix Reducing000.000%
102643[AtCoder]ABC264 D - "redocta".swap(i,i+1)000.000%
102644[AtCoder]ABC264 E - Blackout 2000.000%
102645[AtCoder]ABC264 F - Monochromatic Path000.000%
102646[AtCoder]ABC264 G - String Fair000.000%
102647[AtCoder]ABC264 Ex - Perfect Binary Tree000.000%