309411 | CF1675A. Food for Animals | 0 | 0 | 0.000% |
309419 | CF1676B. Equal Candies | 0 | 13 | 0.000% |
309420 | CF1676C. Most Similar Words | 0 | 11 | 0.000% |
309428 | CF1677B. Tokitsukaze and Meeting | 0 | 0 | 0.000% |
309430 | CF1677D. Tokitsukaze and Permutations | 0 | 0 | 0.000% |
309432 | CF1677F. Tokitsukaze and Gems | 0 | 0 | 0.000% |
309438 | CF1678E. Tokitsukaze and Two Colorful Tapes | 0 | 0 | 0.000% |
309439 | CF1678F. Tokitsukaze and Permutations | 0 | 0 | 0.000% |
309440 | CF1679A. AvtoBus | 0 | 0 | 0.000% |
309445 | CF1679F. Formalism for Formalism | 0 | 0 | 0.000% |
309446 | CF1680A. Minimums and Maximums | 0 | 0 | 0.000% |
309449 | CF1680D. Dog Walking | 0 | 0 | 0.000% |
309453 | CF1681B. Card Trick | 0 | 0 | 0.000% |
309456 | CF1681E. Labyrinth Adventures | 0 | 0 | 0.000% |
309460 | CF1682C. LIS or Reverse LIS? | 0 | 0 | 0.000% |
309462 | CF1682E. Unordered Swaps | 0 | 0 | 0.000% |
309464 | CF1684A. Digit Minimization | 0 | 0 | 0.000% |
309465 | CF1684B. Z mod X = C | 0 | 0 | 0.000% |
309470 | CF1684G. Euclid Guess | 0 | 0 | 0.000% |
309471 | CF1684H. Hard Cut | 0 | 0 | 0.000% |
309477 | CF1685E. The Ultimate LIS Problem | 0 | 0 | 0.000% |
309487 | CF1687D. Cute number | 0 | 0 | 0.000% |
309488 | CF1687E. Become Big For Me | 0 | 0 | 0.000% |
309489 | CF1687F. Koishi's Unconscious Permutation | 0 | 0 | 0.000% |
309493 | CF1688D. The Enchanted Forest | 0 | 0 | 0.000% |
309499 | CF1689D. Lena and Matrix | 0 | 0 | 0.000% |
309505 | CF1690E. Price Maximization | 0 | 0 | 0.000% |
309506 | CF1690F. Shifting String | 0 | 0 | 0.000% |
309508 | CF1691A. Beat The Odds | 0 | 0 | 0.000% |
309510 | CF1691C. Sum of Substrings | 0 | 0 | 0.000% |
309513 | CF1691F. K-Set Tree | 0 | 0 | 0.000% |
309519 | CF1692F. 3SUM | 0 | 4 | 0.000% |
309521 | CF1692H. Gambling | 0 | 0 | 0.000% |
309542 | CF1696C. Fishingprince Plays With Array | 0 | 0 | 0.000% |
309544 | CF1696E. Placing Jinas | 0 | 0 | 0.000% |
309546 | CF1696G. Fishingprince Plays With Array Again | 0 | 0 | 0.000% |
309547 | CF1696H. Maximum Product? | 0 | 0 | 0.000% |
309559 | CF1698F. Equal Reversal | 0 | 0 | 0.000% |
309560 | CF1698G. Long Binary String | 0 | 0 | 0.000% |
309561 | CF1699A. The Third Three Number Problem | 0 | 0 | 0.000% |
309562 | CF1699B. Almost Ternary Matrix | 0 | 0 | 0.000% |
309563 | CF1699C. The Third Problem | 0 | 0 | 0.000% |
309565 | CF1699E. Three Days Grace | 0 | 0 | 0.000% |
309566 | CF1700A. Optimal Path | 0 | 0 | 0.000% |
309567 | CF1700B. Palindromic Numbers | 0 | 0 | 0.000% |
309569 | CF1700D. River Locks | 0 | 0 | 0.000% |
309575 | CF1701D. Permutation Restoration | 0 | 0 | 0.000% |
309577 | CF1701F. Points | 0 | 0 | 0.000% |
309583 | CF1702F. Equate Multisets | 0 | 0 | 0.000% |
309592 | CF1703G. Good Key, Bad Key | 0 | 14 | 0.000% |
309596 | CF1704D. Magical Array | 0 | 0 | 0.000% |
309597 | CF1704E. Count Seconds | 0 | 0 | 0.000% |
309599 | CF1704G. Mio and Lucky Array | 0 | 0 | 0.000% |
309600 | CF1704H1. Game of AI (easy version) | 0 | 0 | 0.000% |
309601 | CF1704H2. Game of AI (hard version) | 0 | 0 | 0.000% |
309605 | CF1705D. Mark and Lightbulbs | 0 | 0 | 0.000% |
309609 | CF1706B. Making Towers | 0 | 0 | 0.000% |
309612 | CF1706D2. Chopping Carrots (Hard Version) | 0 | 0 | 0.000% |
309617 | CF1707D. Partial Virtual Trees | 0 | 0 | 0.000% |
309620 | CF1708A. Difference Operations | 0 | 0 | 0.000% |
309621 | CF1708B. Difference of GCDs | 0 | 0 | 0.000% |
309625 | CF1708F. Partial Virtual Trees | 0 | 0 | 0.000% |
309626 | CF1709A. Three Doors | 0 | 0 | 0.000% |
309629 | CF1709D. Rorororobot | 0 | 0 | 0.000% |
309631 | CF1709F. Multiset of Strings | 0 | 0 | 0.000% |
309632 | CF1710A. Color the Picture | 0 | 0 | 0.000% |
309633 | CF1710B. Rain | 0 | 0 | 0.000% |
309634 | CF1710C. XOR Triangle | 0 | 0 | 0.000% |
309646 | CF1712E1. LCM Sum (easy version) | 0 | 0 | 0.000% |
309647 | CF1712E2. LCM Sum (hard version) | 0 | 0 | 0.000% |
309651 | CF1713C. Build Permutation | 0 | 0 | 0.000% |
309653 | CF1713E. Cross Swapping | 0 | 0 | 0.000% |
309654 | CF1713F. Lost Array | 0 | 0 | 0.000% |
309655 | CF1714A. Everyone Loves to Sleep | 0 | 8 | 0.000% |
309659 | CF1714E. Add Modulo 10 | 0 | 12 | 0.000% |
309662 | CF1715A. Crossmarket | 0 | 0 | 0.000% |
309663 | CF1715B. Beautiful Array | 0 | 0 | 0.000% |
309664 | CF1715C. Monoblock | 0 | 0 | 0.000% |
309667 | CF1715F. Crop Squares | 0 | 0 | 0.000% |
309668 | CF1716A. 2-3 Moves | 0 | 0 | 0.000% |
309669 | CF1716B. Permutation Chain | 0 | 0 | 0.000% |
309671 | CF1716D. Chip Move | 0 | 0 | 0.000% |
309673 | CF1716F. Bags with Balls | 0 | 0 | 0.000% |
309674 | CF1717A. Madoka and Strange Thoughts | 0 | 0 | 0.000% |
309677 | CF1717D. Madoka and The Corruption Scheme | 0 | 0 | 0.000% |
309678 | CF1717E. Madoka and The Best University | 0 | 0 | 0.000% |
309682 | CF1718B. Fibonacci Strings | 0 | 0 | 0.000% |
309683 | CF1718C. Tonya and Burenka-179 | 0 | 0 | 0.000% |
309684 | CF1718D. Permutation for Burenka | 0 | 0 | 0.000% |
309685 | CF1718E. Impressionism | 0 | 0 | 0.000% |
309686 | CF1718F. Burenka, an Array and Queries | 0 | 0 | 0.000% |
309687 | CF1719A. Chip Game | 0 | 0 | 0.000% |
309688 | CF1719B. Mathematical Circus | 0 | 0 | 0.000% |
309691 | CF1719D2. Burenka and Traditions (hard version) | 0 | 0 | 0.000% |
309693 | CF1719F. Tonya and Burenka-179 | 0 | 0 | 0.000% |
309694 | CF1720A. Burenka Plays with Fractions | 0 | 0 | 0.000% |
309695 | CF1720B. Interesting Sum | 0 | 0 | 0.000% |
309699 | CF1720E. Misha and Paintings | 0 | 0 | 0.000% |
309702 | CF1721C. Min-Max Array Transformation | 0 | 0 | 0.000% |
309705 | CF1721F. Matching Reduction | 0 | 0 | 0.000% |